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  • Trading Guide/Rules

    12. 19. 2005 16:44

LordMichael
These rules apply to all servers.

As alot of people lately have been asking what can and cant be traded I have
decided to create this list.

SAILORS THAT CANNOT BE TRADED
===========================
0. Original New Account standard sailors (ones with Yellow sailor names)
1. Bridge officers
2. Radiomen
3. Neutrals
4. Unclassed National (i.e. anyone who can become a Bridge officer)
5.Trading in-game items(of ANY sort including game credits) for premium items(of ANY
sort), is not allowed. If we see any sort of public trading(i.e. trade room, forum post
etc) of these items we are to ask the player(s) to cease the transaction. As long as
it is NOT a public trade we will not aggressively pursue violators. In other words, if
we don't see it, we don't care. But for those we do see we will take action...
6. ACCOUNTS MAY NOT BE SOLD/BOUGHT FOR REAL MONEY. IF YOU ARE CAUGHT
DOING THIS, EXPECT A BAN.
7.Trading Accounts: While the act of account trading is not explicitly forbidden, the
public advertising thereof is. Thus, do not make posts here that involve account trading.
8. EBB can not be traded


OTHER REQUIREMENTS FOR TRADING
===========================

8. Ships with people on them won't appear in the trade list (remove them before
hand)
9. If you are level 30 and under you need 150k credits and points before and after the trade.
If you are level 31 and above you need 50k credits and points before and after the
trade (note actually this means you need 50001 not 50000 when you start the trade
but you can end with 50000)
10. You can only trade in area 13 trade rooms.
11. If you have a total of 50 sailors with you, then you can't buy any new sailors or even
look at the sailors that are being sold. (You will receive a message about that)
12. Trading explained in more detail in the Trading Guide: www.nf-guides.com


=====================
*Edit: added 150k cred/point requirement for under 30 level- SenorSenor*
*Edit by ljsevern - Updated*
*edit by archer*: #10
*Obst edit: #11*
*edit: added premium item post from GD - eze1
*Edit: Added 0. and Trading Accounts - TimmyC
*Edit: added ebb to can not be traded-MasterTShake*
  Index

  • Re : Things that cant be traded/And Requirements for trading

    01. 01. 2006 19:28

cpt_hemroid
Here is a a guy trying to sell his account . .
http://cgi.ebay.com/Navy-Field-Online-Game-Japan-Account-for-sale-
Navyfield_W0QQitemZ5846813775QQcategoryZ80339QQssPageNameZWDVWQQrdZ
1QQcmdZViewItem
And no i wasn't looking on ebay to buy a account. I was just carious like so many
other games now days everyone plays it , builds a account, and then trys and sell it
on ebay. Im sick of this kind of gaming. Play the game dont like it quit.

  • Re : Things that cant be traded/And Requirements for trading

    01. 01. 2006 10:19

mark1
You can not sell your last 3 sailors

  • Re : Things that cant be traded/And Requirements for trading

    12. 21. 2005 16:10

Talon2397
dang it

  • Re : Things that cant be traded/And Requirements for trading

    12. 21. 2005 11:38

obst
No, this involves real-life goods in change for NF-goods. Forbidden.

Oh, someone didn't see my Guide on Trading :/

www.nf-guides.com

  • Re : Things that cant be traded/And Requirements for trading

    12. 21. 2005 11:31

Talon2397
say i want to sell my Steam account for 1.5 million credits, included in this account is

Original Half-Life & Counter-Strike

Half-Life 2
Counter-Strike: Source

???

would this be legal????

Talon

  • Re : Things that cant be traded/And Requirements for trading

    12. 19. 2005 19:39

Zorb
One other thing, be careful for both sides of the trade to check that
POINTS and CREDITS are correct always before clicking 'approve'.

It is very easy to just click without checking. If you read the forums,
you will see from some of the 'thinking'(not) that goes on in there
that quite a few of your co-players are unscrupulous cheats, and
would not reverse a trade if an error was made.

  • Re : Things that cant be traded/And Requirements for trading

    12. 19. 2005 18:59

dmcusn
- I believe you have to be lvl 12 to trade as well.
- Radioman can not be traded either
- Ships & equipment incur a credit tax for the trade
- Sailors incur a point tax for the trade
- Plan for these taxes as part of the 50K minimum AFTER the trade

  • Re : Things that cant be traded/And Requirements for trading

    12. 19. 2005 17:41

arxleb
If you have a total of 50 sailors with you then you can't buy any new sailors or even
look at the sailors that are beiing sold in area 13. (You will receive a message about
that)
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