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  • Ships nations comparision

    04. 14. 2013 01:17

Recommend : 1

silverwolf54

hi to all 


im new to the game and im found mylsef in little bit problem in which im dont know what nation to choose,

so im would like to know what are the advantages,disvantages and bonus of every nation?

im had try to look for that in the guide but most it is outdate and most post im have found are old. most of what im know is that:

KM: have great ranges with some issues in they BB line and good subs, CV line havent found ifo on that other that they along with US have a +2 figther bonus.

USN: looks like is well rounded in all the sports

IJN: good torpedoes and have hybrid ships, im think they have a +3 torp bonus

that is all im know until now

so it somebody can give me some help it will be apreciate 

 

  • Re : Ships nations comparision

    04. 19. 2013 00:01


AUST_DEVINE

Originally Posted by jedizorro
I did not miss his point.


My point was that, unless the new player is determined to excel in NF and determined to throw hundreds of bucks on this game, there is little point trying the hardest BB lines as a starter.

The only question is whether the new player has a will power strong enough to convince himself not to quit this game after being pwn-ed again and again.



um yeah you sort of did, if he wont know how hard the ijn and KM (not that its really much harder) he wont have anything to compair it too to get the shits with. and learning with either of those lines will teach him valuble skills.  like not to rush, not to armor, and play with vision. not rush like a spaz in a lion 2 front gun with 9 inches of deck( completely spastic)

you said " unless the new player is determined to excel in NF"

that there is the kind of player i want here period

  • Re : Ships nations comparision

    04. 19. 2013 14:21


jedizorro

Originally Posted by AUST_DEVINE

Originally Posted by jedizorro
I did not miss his point.


My point was that, unless the new player is determined to excel in NF and determined to throw hundreds of bucks on this game, there is little point trying the hardest BB lines as a starter.

The only question is whether the new player has a will power strong enough to convince himself not to quit this game after being pwn-ed again and again.



um yeah you sort of did, if he wont know how hard the ijn and KM (not that its really much harder) he wont have anything to compair it too to get the shits with. and learning with either of those lines will teach him valuble skills.  like not to rush, not to armor, and play with vision. not rush like a spaz in a lion 2 front gun with 9 inches of deck( completely spastic)

you said " unless the new player is determined to excel in NF"

that there is the kind of player i want here period


First of all, I did not recommend the new player to start with UK line. Instead I recommend Italian line where you can also learn "not to rush", "not to armor", "play with vision", etc.

Second of all, even if the new player chooses UK line, he will find the first ship, with considerable firepower and range, and on which you can stack a hell lot of armor, is Lvl89 L1. Although you can put similar amount of armor on KGV and POW, you sacrifice a great deal of firepower and/or range. As a matter of fact, I think anyone will have learned "not to rush", "not to armor", "play with vision" before Lvl89, otherwise he just can't get to Lvl89 in today's GB (unless there's an Exp boost event lasting for weeks).

And third of all, why would anyeone fear a rushing L2 with 9-inch deck? Have you heard of a thing called "AP"? Plus a two-front-gun L2 cannot one-shot anyone. 

  • Re : Ships nations comparision

    04. 21. 2013 02:54


silverwolf54

Originally Posted by jedizorro

Originally Posted by ErwinJA

Originally Posted by jedizorro

Originally Posted by AUST_DEVINE

if you are new and want to play bb through to BB6

please choose the IJN- japan  or KM- german

if you make it to BB6 and can handle yourself well you will be able to migrate to any other nation and play it really well with the skills you have learnt in your first grind.  

dont pick the easy route first as you will be disapointed 



I would say IJN and KM BBs are well balanced, but to a new player, KM BB's overlarge hitbox would give great deal of trouble. KM BBs are so much easier to be one-shot than RM BBs.

But if the new player can overcome that, he'll be good eventually. 



You're somewhat missing the point it seems. He's saying you should start with what are arguably the hardest BB nations (because their advantages are skill-intensive while their weaknesses are glaring), as you will likely learn skills that make all the other ones look easy.



I did not miss his point.

My point was that, unless the new player is determined to excel in NF and determined to throw hundreds of bucks on this game, there is little point trying the hardest BB lines as a starter.

The only question is whether the new player has a will power strong enough to convince himself not to quit this game after being pwn-ed again and again.

This is not a starter-friendly game in nature, and the number of current running server(s) strongly suggests the loss of players.




dont not worry im had a strong enough conviction so im not gonna quit only because im keep getting pwn-ed(maybe only if NF2 show some potential when it comes OBT).

though thnx for the help

im decided to start with KM with the goal of getting a BB and SUB and maybe a CV too, for second nation im thinkig  going for RN too. so im wanna know how many and of what kinds of sailors im gonna need for the BBs ?

im know im gonna need like 2 gunners,2 anti gunners,1 scout and 1 BO but im dont know how many supports?

also im have hear that some clases are good to class late ( hear this more on somes sub guides so they can  have more repair ) my questions is how do im know which class give more benefits when classing them late?

  • Re : Ships nations comparision

    04. 21. 2013 02:57


silverwolf54

Originally Posted by Sanitarium

since you said that you are new to the game there are some things you should take note of.
CVs can generate a good income in credits if you have good ftrs (us and the km are the best atm). Also CVs cost a lot of credit to buy the ship, so it would be wise to start a bb crew first, or even raise an extra pilot with the one you will be raising for yourself and sell him so you can have enough money to buy the cv you want to.
BBs you always need to think about your last bb6 when planing your crew. You will need a total of 14 sailors.So a captain a scout a pair of main guns and the rest is upto you. Check each specific forum for crew tips. You are better off raising 2 captains for bb line as support sailors tend to drop behind the lvl of your captain. This way you can have your crew at the same lvl as your bo.
SS i would suggest to first try the 2 above lines before going for an ss. If you decide to go for an ss then you are better off choising the same nation as the rest of your sailors so you can use the supports you already have.

Nations:
KM (german) hard to play with bb if you are new. Good range but low damage output and massive hitboxes. SS leathel for all other ss (ss-hunters). CVs very good ftrs nice dive bombers but they all luck fuels.
US(USA :)) good all around. Ballnce nation. BB wise you get the best bb6 in game, you have a leathal bb5 (short ranged though) and lots of ships to play around. CVs they have the ebst ftrs and their torpedo bombers can be considered stealthy due to the color of the planes(same as the ocean color). SS pretty good all around (lots of torpedoes).
RN(UK) BB very good damage ouotput(second best i think) easy to play (noob friendly) can take lots of beating especialy if armor whore (armor cost losts of credits though). CVs not so good ftrs (durable though) best torpedo bombers (damage wise). SS no idea.
SN(Russia) BBs second best range although the shells take some time to land  so you need to predict a bit as to where the guy will be when the shells land. Very good damage output compared to KM. CVS have the best dive bombers in the game. SS and FTR no idea :).
MN (France) BBs very fast and agile ones, best damage output but very low range. Small hitboxes of bbs so you can rush in and out. CVs and SS no idea
RM(Italy) smallest bbs in game. Very fast and agile just like France but more leathal due to the low degree guns. Considered OP although i doubt a nerf will come into effect. CVs and SS no idea.

The above are personal experiences from the ship lines i played. If someone feel like i am mistaken on something please go ahead and correct me.

Personal opinion i would suggest to you to start a UK BB to get to know the game. Once you feel confortable enough with your skills go aheadf and try some other nations. Also keep in mind that the game play till lvl 60 (blitzkrieg) is completly different from the rest of the battle modes. Great Battle is the mode of choise for most players due to the shared experience. But try to stay and enjoy the first lvls (upto 60) in blitz as anywhere else you will be food for the bigger ships. 



thn u very much for the help two question though:

how many sailors and of what class are needed for the BB?

im know u say 14 but im got confusse since im counted that they only need 10 or 12 ( im going for 2 main gunners,1 BO,2 antiair Gunners,1 scout and then rest im dont know)

for the CVs how many sailors are needed and how im can lvl them to rookie pilots?

cuz im a little confused on that part about the numbers of sailors

  • Re : Ships nations comparision

    04. 21. 2013 03:01


silverwolf54

Originally Posted by AUST_DEVINE

if you are new and want to play bb through to BB6

please choose the IJN- japan  or KM- german

if you make it to BB6 and can handle yourself well you will be able to migrate to any other nation and play it really well with the skills you have learnt in your first grind.  

dont pick the easy route first as you will be disapointed 




thnx for the advice 

im decide to go KM, with Rn as second (not because is easy, is just because im like they naval history) 

IJN im dont know still, maybe for CV  im go



 

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