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  • Suggest To TNF: Ship Strengthen boost for new players in GB

    10. 24. 2014 03:56

Recommend : 0

Delta

Since without an event, the population during non prime hours is not very high. And most likely only GB are able to run during these periods. Blitzberg for new NF joiners are not likely to be able to host at all. Sometimes I feel bad watching new DD and ff players getting 1 shot in GB rooms. I worry after a few times of these 1 shot experience, they will feel upset and leave Navyfield, resulting loss of new blood to NF.  I think it's time for SDE to do something to help new players stay and grow. I am thinking that giving an invisible ship strengthen boost to those non gold FF and DD(under level 65) who have under 300 games when they enter GB rooms will be a good idea to help them survive longer and have a more joyful gaming experience instead of keep getting 1 shotted.  What do you guys think? 

 

  • Re : Suggest To TNF: Ship Strengthen boost for new players in GB

    10. 25. 2014 04:09


Lordfail

Originally Posted by Zyzzo

Why not give all new account 7bb6 and 7cv6? facepalm

With these stupid EBB/ECV, retarded WaW mode and xp events they are doing that already.

  • Re : Suggest To TNF: Ship Strengthen boost for new players in GB

    10. 25. 2014 09:59


Delta

Originally Posted by EricIdle

Yeah, these posts (like the poor guy over on "suggestions" with his 200% boost for lvl 100 in GB...) always pop up right after an event has finished, with their fake "concern" for new players.

I'd just call this "event withdrawal symptoms"...




lol... fake concern?  Maybe I should stop wasting my brain cell trying to help NF survive and let it die .

So what do you think I really concern in this post?  More xp or another event? I play since 2004, and I always think the old days without event and slow xp is better, people got more time to learn in each ship and improve themselves, of course there were noobs too but the proportion is not as high as nowadays. Time to take your pills and learn to read, did I ask for something that benefit myself in this thread? The IQ of this player pool haven't improved a bit after so many years is suprising me.  Ok since maybe your reading skill isn't lvl 120 yet, I will simply point it out, I only hope NF survive since I love this game. End of story~  

  • Re : Suggest To TNF: Ship Strengthen boost for new players in GB

    10. 25. 2014 10:02


Delta

Originally Posted by Zyzzo

Originally Posted by Delta

Well said Piseog, we need more nice players who willing to spend time teaching new players instead of caring about their own grinding only.




I spent 6 year as a FL, and i've teached alot, the problem is not exp is the effort of players.

I saw a new player getting bb6, after a month of event, then quit the game, the more faster they level the more tiny your window as teacher is.


how do you split "new player" from "new account"? becouse this is the main issue of TNF 



That's why I come up with idea to define them with number of total battles and crew under 65(1 gold). If old players use a new account, it is likely they will transfer their gold crew to it, that can expel them from this boost design for real new players. 

  • Re : Suggest To TNF: Ship Strengthen boost for new players in GB

    10. 25. 2014 13:01


jacopo

Originally Posted by TheScarecrow

 

 Being one shot block shotted is NOT fun. 



Depends on which side of the blockshot you are on....

  • Re : Suggest To TNF: Ship Strengthen boost for new players in GB

    10. 25. 2014 14:09


normpearii

You know you don't get one shot if you don't go in straight lines.


Just saying. 

  • Re : Suggest To TNF: Ship Strengthen boost for new players in GB

    10. 27. 2014 04:49


Cracko

One comment about if blitz teaches new players or not.

 

In my opinion it doesn't it too much.

 

In old times there was DD or CL or CA rooms. You had to learn fast the concept of making a line, the concept of stay away from range and knew fast what other ship of your class outrange you. They were like "miniBB" rooms. In blitzs there isn't anything similar to a line, you don't have to know about ranges, about formations, about making a line or about who outranges or doesn't outranges you, my god, even you don't have to use manual aim =.="

 

I think the way of making new people enjoy the game and learn fast is to recover that kind of rooms (DD rooms, CL rooms and CA rooms). But the direction SDE has been setting up for the game is a very different one.

 

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