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  • KM engines need more horsepower.

    12. 10. 2011 04:14


poojawa
As the title says, KM ships just need more horsepower. Well, they need a lot of things, AA damage, Shell damage, H44 guns fixed, Fighter fuel fixed... etc. But those will never be addressed.

Currently, I run an H39, my speed after I've put the required about of bulge armor due to subs has me down to 22/33. I run with only 2 Engys, a restorer, and 3 repairers. I also use AA guns. I have 0.2 " of belt and around 160ish Bulge. No, it is not stupid to have some measure of resilence when subs can bounce my BB guns :|

Before complaints of 'herp derp, you're only suppose to put engies on KM ship' come rolling in, I have to point out to you that even if I had nothing but high-mid 80 engies I would gain only about 3-4 measly knts of overheat and maybe 3-4 seconds longer of OH. It's really not worth it when instead I can have excellent repair abilities to somewhat take some damage.

 Km BB power plant III heavy with max displacement of the H39 is 2.63 P/W because of only 181500 Horsepower. Giving the KM BB III engine say, 220000 would bump it to 3.2 P/W. The effects of the better horsepower would be unbelieveably excellent addition so the navy.



 Giving All KM engines between 20,000 to 50,000 more Horsepower would allow the only sliver of advantage KM has these days be maintained. Our guns are the weakest, Our ships with paper armor, Our battleship guns never able to block shot as well as none of them able to angle higher than 40. We don't even have the best AA guns anymore. Yes, they have fast reload, but don't have the longest range or best power. 

 The speed caps would still be there, of course. And I'm not asking to push those up. What I'm asking for is to allow KM vessels to maintain that speed superiority they're suppose to have.

 

 

  • Re : KM engines need more horsepower.

    12. 20. 2011 18:34


johnichus
Originally Posted by SiriusA

For the record,KM AA is overpowered as it is...

km aa is not overpowered...just ppl dun like controlling scout
(pulling scout out of aa range decrease the altitude of scout)
km even hit a scout like that...
range of aa: ijn~~mn>km>usn~~rn>sn

  • Re : KM engines need more horsepower.

    12. 20. 2011 18:56


Monarch
Originally Posted by johnichus

Originally Posted by SiriusA

For the record,KM AA is overpowered as it is...

km aa is not overpowered...just ppl dun like controlling scout
(pulling scout out of aa range decrease the altitude of scout)
km even hit a scout like that...
range of aa: ijn~~mn>km>usn~~rn>sn


The 4.1A guns are over powered for a start simply because they shouldn't be able to be fitted on the Emden or Moltke. Other than that, the KM40s have range, damage and awesome reload... not really a downside and every BB can use them.

KM has the best anti bomber AA in the game.

  • Re : KM engines need more horsepower.

    12. 22. 2011 00:15


Boothund
Hmm the only thing that comes in mind when i read this

Km BB power plant III heavy with max displacement of the H39 is 2.63 P/W because of only 181500 Horsepower. Giving the KM BB III engine say, 220000 would bump it to 3.2 P/W. The effects of the better horsepower would be unbelieveably excellent addition so the navy.

is that why do u complain about less horsepower when u don`t even use the engine with the most ????????
Which is obviously the BC engine 1 (Heavy) with 182600 HP
And btw horsepower isn`t everything :P

  • Re : KM engines need more horsepower.

    12. 22. 2011 03:09


bobdadog
Gonna Lock. Topic is dead, Question has been answered, and It has just turned into a flaming fest

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