ID
Password
FlashGuide
FlashGuide
HA Infomation

General Discussion

  Index

  • Tonight's Patch...

    08. 15. 2012 18:23


AlexCaboose

Woot!

 Guns:

US Lvl 110 x2 18"/45 cal Mark 1: Train Speed 11 -> 17

IJN Lvl 110 x2 20.1"/45 Type98 A: Train Speed: 14 -> 16

 

KM Lvl 110 x2 18''/45 SK C/34: 

              Train Speed: 26 -> 19

              Reload: 19.96 -> 21.36

 

 

KM Lvl 100 x2 16.5"/48 SK C/40  -> KM Lvl 100 x2 20"/48 SK C/40

 

KM LVl 100 x2 20"/48 SK C/40: 

              HE Damage: 1200

              Reload: 19.16

              Accuracy: +1

              Shell Weight: 1518

              HE AP Bonus: +1

              Muzzle Velocity: 812

              Range: 2991

              Train Speed: 20

 

 

SN Lvl 100 x3 16"/50 B-37 Pattern 1937:

              Shell Weight: 1210 -> 1300

              Muzzle Velocity: 846               

              Reload: 19.72

              HE Damage: 1250 -> 1940

 

 

SN Lvl 110 x4 16" Vickers Pattern A:

              HE Damage: 1000 -> 330

              Reload: 21.20 -> 21.36

              Gun Weight: 4800 -> 5220

 

 

Ships:

RM Andrea Doria: Ship OverHeat Ratio: 25% -> 30%

 

MN EBB Le Havre: Deck armor: 1363 -> 3500 

MN EBB Le Havre: Normal Displacement: 9319 -> 14198

MN EBB Le Havre: Level: 65 -> 74

MN Le Havre EBB3 DP (Health): 19000 -> 23125

 

MN Alsace: Normal displacement: 20394 -> 23622 tons 

 

 

Plane Space (Aircraft Load Capacity):

SN Project P24: 210 -> 280

SN Sovietsky Soyuz: 210 -> 240

RM Caio Duilio 1937: 150 -> 170

RM Conti Di Cavour 1940: 150 -> 170

RM Vittorio Veneto: 180 -> 200

RM Progetto UP41: 220 -> 280

RM Regina Elena: 120 -> 170

 

 

  • Re : Tonight's Patch...

    08. 16. 2012 10:11


blackshadows

Originally Posted by V2CxBongRipz

Originally Posted by blackshadows

Because this new patch there are players who can not access the game due to error "file corrupted data".

I hope someone is working on it.

Did you guys try to manualy patch?

 

I've followed all the recommendations I've read in tech threads 

I have been more than 4 hours today trying to run the game.

I'd feel better if at least I could listen: "we're working on it"

It's very frustrating.

I give up for today

 

  • Re : Tonight's Patch...

    08. 16. 2012 10:13


richardphat

No, same range, damage buff, spread buff, armour penetration buff ( still bounced by proper AW setup)

Source: I am the one who fix it.

  • Re : Tonight's Patch...

    08. 16. 2012 13:52


blackshadows

Originally Posted by blackshadows

Originally Posted by V2CxBongRipz

Originally Posted by blackshadows

Because this new patch there are players who can not access the game due to error "file corrupted data".

I hope someone is working on it.

Did you guys try to manualy patch?

 

I've followed all the recommendations I've read in tech threads 

I have been more than 4 hours today trying to run the game.

I'd feel better if at least I could  listen: "we're working on it"

It's very frustrating.

I give up for today

 

 

I wrote a new possible solution in technical forum for "data file has corrupted" error. (None of the existing solutions so far was valid)

http://fm.en.kupaisky.com/Community/Forum/View.aspx?page1=1&page=4&pagecount=0&category=E01&searchtype=0&sort=5&num=11513&searchvalue=

Thx for nothing NF tecnique assitance, 10 hours after patch, someone has done your work. The problem has been solved by itself.

  • Re : Tonight's Patch...

    08. 16. 2012 16:29


lunfardo

Originally Posted by richardphat

No, same range, damage buff, spread buff, armour penetration buff ( still bounced by proper AW setup)

Source: I am the one who fix it.


Thanks for your answer!

One last thing, "spread buff" means spread is improved, resulting in less inconsistent impacts between shots, right?

It may sound as a silly question to ask, but I want to make sure I understand you correctly.

Thanks 

  • Re : Tonight's Patch...

    08. 16. 2012 16:40


AlexCaboose

Originally Posted by lunfardo

Originally Posted by richardphat

No, same range, damage buff, spread buff, armour penetration buff ( still bounced by proper AW setup)

Source: I am the one who fix it.


Thanks for your answer!

One last thing, "spread buff" means spread is improved, resulting in less inconsistent impacts between shots, right?

It may sound as a silly question to ask, but I want to make sure I understand you correctly.

Thanks 


Yes

  • Re : Tonight's Patch...

    08. 16. 2012 16:41


jmardlin

Yes lunfardo spread will be better now, the gun was given a +1 boost to accuracy it was previously 0.

  • Re : Tonight's Patch...

    08. 16. 2012 17:02


Sonlirain

Ok one question... why was the train speed on the 20.1" guns buffed?

I mean... it's nice they got a buff but those guns are:
Heavier than the 18.9"
have (marginally) less range than the 18.9"
have less firepower (due to 3 less shells).

Noone sane (uinless trolling or misinformed) uses those guns and higher train speed does not make them any better in the long run.

  • Re : Tonight's Patch...

    08. 16. 2012 17:19


AlexCaboose

Originally Posted by Sonlirain

Ok one question... why was the train speed on the 20.1" guns buffed?

I mean... it's nice they got a buff but those guns are:
Heavier than the 18.9"
have (marginally) less range than the 18.9"
have less firepower (due to 3 less shells).

Noone sane (uinless trolling or misinformed) uses those guns and higher train speed does not make them any better in the long run.



It was just done to make them more in line with the 110s of other nations. Balance for balance's sake at this point.

  • Re : Tonight's Patch...

    08. 16. 2012 19:15


Elliot2lazy

This patch feels that everything else that is listed in the patch gets balance, and km still gets an overall nerf, just saying!

  • Re : Tonight's Patch...

    08. 16. 2012 19:38


Sonlirain

Originally Posted by Elliot2lazy

This patch feels that everything else that is listed in the patch gets balance, and km still gets an overall nerf, just saying!



Umm... from what i recall those changes were/are supposed to solve the KM damage inconsistency. 

1 2 3 4 5