ID
Password
FlashGuide
FlashGuide
HA Infomation

General Discussion

  Index

  • rescue the game

    12. 06. 2017 08:34


RolfSteiner

Hello Vinnson, I would like to comment and ask you at the same time what is needed to make the game really worthy in these times, you informed that by making different adjustments such as eliminating the trade, resetting the fleets and other details, the game would come back to life , but evidently this is NOT so, on the contrary the game is in its worst stage in more than a decade of life, now one analyzes different parameters such as goodwill and time but it really is NOT enough for the game to have the standards of other years, now tell me frankly what do you need, resources? technical support?, I ask you with all respect and sincerity given that I really like this game, I've known many people and above all and lived pleasant moments and I'm very sorry that the game is so bad.

regards

and we stay in touch for what you need

Hola Vinnson, quisiera comentarle y preguntarle a la vez que es lo que usted necesita para que el juego realmente sea digno en estos tiempos , usted informo que realizando distintos ajustes como eliminar el trade  resetear las flotas y distintos otros detalles el juego volveria a tener vida , pero evidentemente esto NO es asi , al contrario el juego esta en su peor etapa en mas de una decada de vida , ahora bien uno analiza distintos parametros como es su buena voluntad y tiempo pero realmente NO alcanza para que el juego tenga los estandares de otros años , ahora bien digame usted con toda franqueza que es lo que necesita , recursos ? soporte tecnico ?, se lo pregunto con todo respeto y sinceridad dado a que en verdad este juego me gusta mucho , eh conocido muchas personas y por sobre todo e vivido gratos momentos y me da mucha pena que este tan mal el juego.

 

Saludos

 

y quedamos en contacto para lo que usted necesite

 

  • Re : rescue the game

    03. 04. 2018 12:08


SSquadleader

Originally Posted by icegriffon

Karesma was quite emotional, but what he says is true. For the past year, I've started to play myself, and tried to bring my old fleetmates from former RU server here. Experienced motivated players. They quit soon after the trade was closed, can't blame them.
Admins stated they would do something better (than trade system) to support the growing players. It did not work, obviously.
As for me now, just 2 screenshots. 125 lvl - typical veteran's sailor, posted here before. 105 lvl - my typical sailor. See and compare them, compare running events listed...Guess enough for now.
 

 

And, no smokes, prem-HHs and so on. For example, a set of boosts (premium sailors) is about my monthly income. Item drops? No luck with that.
Even if someone like me buys some experts, one may well guess how many of these he would need for 400+ vets, without all those vet conversion events they used to have before.
Reward rates are not so high, and players are not so many now. The less powerful the ship and crew are, the harder it is to just shoot something, making rewards even less. The kill-all-leave-nothing tactics of all those veteran players doesn't help, too. Sometimes, though rarely, I notice some super-duper teammate BB 6,5 just go by my side and let me finish whatever remains. Or maybe they just forget to play, or run out of ammo, or I imagine things, but if they do try to help so - great respect to such guys! That's newbie's support in action, not just words.

 

I agree with you on the "kill-all-leave-nothing" comment.  Some players are not very friendly in this game.  However, I disagree with you on your screen shot.  Those are not "125 lvl - typical veteran's sailor."  Those sailors are very rare (50% vet on an Eng of special Santa/NF sailor).  I seldom hear players have sailors like that.  The player likely posted it to show what he/she had (thier pride; I do not blame them because they had spent the time and money to earn those sailors).  Also, most ship and sailor abilities are capped.  There is no difference in abilities after that point, if you are familiar with this game.  Yes, the BB6, BB6.5, and BB7 create an imbalance in GB.  Other than that, once you have BB4 and above, you should be able to compete. 

  • Re : rescue the game

    03. 07. 2018 22:44


icegriffon

Originally Posted by SSquadleader

I agree with you on the "kill-all-leave-nothing" comment.  Some players are not very friendly in this game.  However, I disagree with you on your screen shot.  Those are not "125 lvl - typical veteran's sailor."  Those sailors are very rare (50% vet on an Eng of special Santa/NF sailor).  I seldom hear players have sailors like that.  The player likely posted it to show what he/she had (thier pride; I do not blame them because they had spent the time and money to earn those sailors).

I could not say how much time, or money, or both, it took a certain player to get his sailors, it may vary dramatically. I only know there used to be events and drops which helped a lot, and that such events either do not occur these days, or there are competitive events, in which veteran players will win, hardly will beginners.
The screenshot is not for blame, of course, just an illustration. Santa sailors may be rare, but most players have super-elites or better, more or less high leveled, boosted, vetted and experted.
And this is something a beginner cannot possibly get without donating!
About a year ago, as I was starting here, it was different. +800% convertation (not fake), +300% reward - every weekend. Prem sailors, smokes, mines, even ships - dropping, at times. I received almost nothing, but the chance there was. Some useful items were available for medals. Without donation, one could get (with time, for medals) a 115 lvl neutral sailor, for instance. Without donation, one could slowly accimulate experts and some day roll up to 150-160 vets on weekends. Or maybe more, but that was my maximum with my first sailors. And the time one would spend for all this, to others means one more BB, or CV, or SS, or something, to help fill those valuable battle rooms we all come to see in game. For months ahead, continually.
But not anymore. No more many items at Medal store (changed to Olives store). No more regular boosts and drops. The 40 vets I managed to scrub together on a Restorer, will now die without notice, so I either could not save them, or would have to crash every battle just in case (thus no progress). Welcome to build up your crew, what can I say...

Originally Posted by SSquadleader

Also, most ship and sailor abilities are capped.  There is no difference in abilities after that point, if you are familiar with this game.  Yes, the BB6, BB6.5, and BB7 create an imbalance in GB.  Other than that, once you have BB4 and above, you should be able to compete. 

I hope me and Kareshma have written enough to not get such comments, but that depends on who reads already...No BB works properly without good sailors! Well I do have a BB-4 Richelieu. Runs 39 kts, 70 HP\sec repairs, 80 sec overheat, gunners make 2 salvos while other players make 3. Not even has 900 SD :) I guess some people just need to have such ships themselves and try to "be competitive" for months with them to understand.
I know that people used to pass levelling period themselves years ago, they had to struggle too, and so on...But nowadays it's not like most players have "low-end sailors", and only sometimes appears a 120+ lvl one in a battle. Nowadays, it's everyone 120+ and sometimes a "low-ender" among all of them. Makes a difference, and the less people (admins, and players) understand it and actually do something to help it, the more chance they will lose all those potential partners, whom they even prevent from becoming something worth to see ib GB or HA\HD themselves.

  • Re : rescue the game

    03. 08. 2018 00:10


katzerich

heyho!

 

icegriffon, you are completely right!

1000% !!

 

i copy&paste my posting in other thread a week ago,becasue it fits here very well i think to enlighten the problem we have in NF, especially 2nd half

"heyho!

every high-EXP event is a nail more in the coffin!

maybe 200%, thats far enough, but NEVER more!

And then increase credits AND points, too!

nowadays,without trade system , you get your tier5 or 6 crew quite fast. but how long does it last to get the credits&points for the ships?

and the points for the veterans???

annoying, isnt it? collecting medals is the faster way to (E)BB6 !

any "newbie" will give up frustrated after some weeks...

and the veterans laugh and level their next-generation-supa-dupa crews faster and faster...sitting on their useless millions creds/points

other important point never read here:

dont forget the "non-paying-players"

in short sight they dont pay, no profit is generated. but they are the "player-masses" needed to fill the rooms !

no players = no paying players at all!

if you play now and dont buy olives for experts, you have no chance  to be competitive by far.

effect: stop playing now...playing sometimes - but stop leveling!

with trade there would be a chance to do something , but without - game over!

last years some experts gain in events had been possible when playing enough/lottery etc. nowadays its a joke (last event: 20 experts in 100 battles...hahaha)

-> non-paying players leave-> no player base-> less paying players->less profit

 

for me, i am such a non paying player. i stopped leveling completely.

i have credits and points for several tier6 in HQ, but no more experts...so its useless for me to level anything.

some single battles, some HA, thats all.

 

maybe a single olive for every 2nd win per day (not the first!)  or something like that would change a lot. the medal for logging-in is a joke

login, medal, logout ...sorry guys, that generates no playing..."

 

greetings

katzerich

1 2 3 4