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  • transitioning to critical diving

    06. 22. 2012 04:46


woodskier

Crit dive time used to be very short...so short firing torps was difficult during the transition.
To make it easier to sink subs with HH and DC, the crit dive was lengthed to its present time.  During that transition time subs can manuever and fire torps, further, HH  and DC will damage the sub.

 

  • Re : transitioning to critical diving

    06. 23. 2012 10:20


scottirvine

Originally Posted by ljsevern

Originally Posted by scottirvine

Originally Posted by Ajuha

Originally Posted by scottirvine

that is a lie, he warned the guy when he was gonna fire, and that is a KM sub, it has fastest diving in the game, that is impossible in any other sub.



You must be watching the average SS player who doesnt even crit when hes got DCs on his head with plenty of time to dive.

Ive seen people evade every HH thrown at them and then some. And richards video just goes to show you how easy it is to do it.

And for the record he wasnt telling him after the first few shots.


i have not been watching the average SS player, i play sub myself. it is impossible in a US Gato to avoid PHH at 0 distance



If you can't press the crit dive button, of course. But if you can, its fairly easy to do so.

Maybe you should watch the video, you may actually improve your sub play by watching it!


there is nothing to be learned by this, as i said. if you are in your US Gato, or al most any other sub beside KM that is impossible with human reaction time and them using PHH.

  • Re : transitioning to critical diving

    06. 23. 2012 10:22


CNR4806

Critical dive is pretty much a "Press to not die" button, how can you even fail...

  • Re : transitioning to critical diving

    06. 23. 2012 10:47


AlexCaboose

Originally Posted by scottirvine

Originally Posted by ljsevern

Originally Posted by scottirvine

Originally Posted by Ajuha

Originally Posted by scottirvine

that is a lie, he warned the guy when he was gonna fire, and that is a KM sub, it has fastest diving in the game, that is impossible in any other sub.



You must be watching the average SS player who doesnt even crit when hes got DCs on his head with plenty of time to dive.

Ive seen people evade every HH thrown at them and then some. And richards video just goes to show you how easy it is to do it.

And for the record he wasnt telling him after the first few shots.


i have not been watching the average SS player, i play sub myself. it is impossible in a US Gato to avoid PHH at 0 distance



If you can't press the crit dive button, of course. But if you can, its fairly easy to do so.

Maybe you should watch the video, you may actually improve your sub play by watching it!


there is nothing to be learned by this, as i said. if you are in your US Gato, or al most any other sub beside KM that is impossible with human reaction time and them using PHH.

He tested submarines other than KM in that video. Open your eyes.

  • Re : transitioning to critical diving

    06. 23. 2012 11:18


V2CxBongRipz

Originally Posted by CNR4806

Critical dive is pretty much a "Press to not die" button, how can you even fail...

lol +1

  • Re : transitioning to critical diving

    06. 23. 2012 13:30


phantom3553

Originally Posted by AlexCaboose

Originally Posted by scottirvine

Originally Posted by ljsevern

Originally Posted by scottirvine

Originally Posted by Ajuha



You must be watching the average SS player who doesnt even crit when hes got DCs on his head with plenty of time to dive.

Ive seen people evade every HH thrown at them and then some. And richards video just goes to show you how easy it is to do it.

And for the record he wasnt telling him after the first few shots.


i have not been watching the average SS player, i play sub myself. it is impossible in a US Gato to avoid PHH at 0 distance



If you can't press the crit dive button, of course. But if you can, its fairly easy to do so.

Maybe you should watch the video, you may actually improve your sub play by watching it!


there is nothing to be learned by this, as i said. if you are in your US Gato, or al most any other sub beside KM that is impossible with human reaction time and them using PHH.

He tested submarines other than KM in that video. Open your eyes.

 

he needz an eye doctor lol,

 

im not that dedicated SS player but i own a mn ss4 which i got 70(survive)-30(sunk) with phh, it can avoid phh as long as the reaction time is fast

  • Re : transitioning to critical diving

    06. 23. 2012 14:00


SylverXI

Done these tests a couple of months ago.


SS critical test: ADSL Cable connection:
PING:
Mínimum= 174ms Máximum= 175ms Average= 174ms

VIDEO: http://youtu.be/GA9vLn0r15I


SS critical test: 3G connection:
PING:
Mínimum= 241ms Máximum= 612ms Average= 372ms

VIDEO: http://youtu.be/FPTcDcGRdBA


SS critical test: WiFi connection:
PING:
Mínimum= 179ms Máximo= 180ms Average= 179ms

VIDEO: http://youtu.be/aPxqvxbSTKE



Conclusion:
1ms - 150ms [easy to dodge]
150ms - 180ms [moderate to dodge]
180ms - 240ms [hard to dodge]
240ms+ [imposible to dodge]

 

Problem is obviously that if you press the button after hearing the firing sound instead of the sound HH make when they hit the water is kinda of cheating. So, don't play SS if your connection is being a ****.

  • Re : transitioning to critical diving

    06. 23. 2012 16:27


ljsevern

 

 

Originally Posted by Vawlkus

Originally Posted by ljsevern

Originally Posted by scottirvine

Originally Posted by Ajuha

Originally Posted by scottirvine

that is a lie, he warned the guy when he was gonna fire, and that is a KM sub, it has fastest diving in the game, that is impossible in any other sub.



You must be watching the average SS player who doesnt even crit when hes got DCs on his head with plenty of time to dive. 

Ive seen people evade every HH thrown at them and then some. And richards video just goes to show you how easy it is to do it. 

And for the record he wasnt telling him after the first few shots.


i have not been watching the average SS player, i play sub myself. it is impossible in a US Gato to avoid PHH at 0 distance



If you can't press the crit dive button, of course. But if you can, its fairly easy to do so.

Maybe you should watch the video, you may actually improve your sub play by watching it!


Yeah, its VERY easy to crit dive when the guy tells you before he fires so you have time to make it to crit depth.

Unhappily, that does not happen in actual gameplay, which makes that test completely useless.



The crit dive time is less than the time for HH to explode. It doesn't matter when they were fired, and most of the time HH aren't shot at angle 0, so its even easier. 


Originally Posted by scottirvine

 

Originally Posted by ljsevern

Originally Posted by scottirvine

Originally Posted by Ajuha

Originally Posted by scottirvine

that is a lie, he warned the guy when he was gonna fire, and that is a KM sub, it has fastest diving in the game, that is impossible in any other sub.



You must be watching the average SS player who doesnt even crit when hes got DCs on his head with plenty of time to dive. 

Ive seen people evade every HH thrown at them and then some. And richards video just goes to show you how easy it is to do it. 

And for the record he wasnt telling him after the first few shots.


i have not been watching the average SS player, i play sub myself. it is impossible in a US Gato to avoid PHH at 0 distance



If you can't press the crit dive button, of course. But if you can, its fairly easy to do so.

Maybe you should watch the video, you may actually improve your sub play by watching it!


there is nothing to be learned by this, as i said. if you are in your US Gato, or al most any other sub beside KM that is impossible with human reaction time and them using PHH.



I suggest you look into human reaction times. I have no problem avoiding the first PHH salvo. The only issues are when PHH are fired on gradual while you are under designed to camp a sub in crit dive. Its a stupid mechanic, as is damage in crit dive. The system needs changing. Subs should be balanced like stealth bombers in Epic Space MMO.


Originally Posted by SylverXI

 

Done these tests a couple of months ago.


SS critical test: ADSL Cable connection:
PING:
Mínimum= 174ms Máximum= 175ms Average= 174ms

VIDEO: http://youtu.be/GA9vLn0r15I


SS critical test: 3G connection:
PING:
Mínimum= 241ms Máximum= 612ms Average= 372ms

VIDEO: http://youtu.be/FPTcDcGRdBA


SS critical test: WiFi connection:
PING:
Mínimum= 179ms Máximo= 180ms Average= 179ms

VIDEO: http://youtu.be/aPxqvxbSTKE



Conclusion:
1ms - 150ms (easy to dodge)
150ms - 180ms (moderate to dodge)
180ms - 240ms (hard to dodge)
240ms+ (imposible to dodge)

Problem is obviously that if you press the button after hearing the firing sound instead of the sound HH make when they hit the water is kinda of cheating. So, don't play SS if your connection is being a ****.



Connection is a big issue, but its also a pretty big issue on all ships. You should really assume a stable internet connection because otherwise you make it really easy for people that do have one. 

  • Re : transitioning to critical diving

    06. 23. 2012 16:38


Obsessed

Best player ever wrong yet again.  No surprise here. 

  • Re : transitioning to critical diving

    06. 23. 2012 17:47


jimmyawsome

IMAGINATIONLAND!

What is this silly hypothetcial scenario where 1 player is firing HH???

Once you crit dive in TODAYS game YOU R DONE!!!

They don't even care if they kill their own SS, just get that enemy SS at all cost.

Moltke's with AA's on the T slots and HH on the R slots super fast and seasoned players and U R T-O-A-S-T. 

NOTHING is going to change until you force CL's CA's to choose between AA or HH and not be allowed to run HH on the R slots.  DD and FF still get a choice because they are ineffetive at AA.

BB have to choose.
CV have to choose.

Have your fleetmates run DD and FF and get SS kills by the score.

Stop this petty arguing about how little or how much skill u need and go try to run a SS. 

It ain't like the movies.

  • Re : transitioning to critical diving

    06. 23. 2012 19:49


CNR4806

Originally Posted by jimmyawsome

IMAGINATIONLAND!

What is this silly hypothetcial scenario where 1 player is firing HH???

Once you crit dive in TODAYS game YOU R DONE!!!

They don't even care if they kill their own SS, just get that enemy SS at all cost.

Moltke's with AA's on the T slots and HH on the R slots super fast and seasoned players and U R T-O-A-S-T. 

NOTHING is going to change until you force CL's CA's to choose between AA or HH and not be allowed to run HH on the R slots.  DD and FF still get a choice because they are ineffetive at AA.

BB have to choose.
CV have to choose.

Have your fleetmates run DD and FF and get SS kills by the score.

Stop this petty arguing about how little or how much skill u need and go try to run a SS. 

It ain't like the movies.

The only scenario that "Crit-dive=death" is true is in a sub-VS-sub fight, which is none of my business.

A MAJORITY of submarine drivers, who die from my 4-god-damn-second fused Depth Charge salvo because they refused to critical dive, are ridiculous enough to lose the right to have a say on this.

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