ID
Password
FlashGuide
FlashGuide
HA Infomation

General Discussion

  Index

  • transitioning to critical diving

    06. 22. 2012 04:46


woodskier

Crit dive time used to be very short...so short firing torps was difficult during the transition.
To make it easier to sink subs with HH and DC, the crit dive was lengthed to its present time.  During that transition time subs can manuever and fire torps, further, HH  and DC will damage the sub.

 

  • Re : transitioning to critical diving

    06. 23. 2012 23:14


ChicagoBears

Originally Posted by jimmyawsome

IMAGINATIONLAND!

What is this silly hypothetcial scenario where 1 player is firing HH???

Once you crit dive in TODAYS game YOU R DONE!!!

They don't even care if they kill their own SS, just get that enemy SS at all cost.

Moltke's with AA's on the T slots and HH on the R slots super fast and seasoned players and U R T-O-A-S-T. 

NOTHING is going to change until you force CL's CA's to choose between AA or HH and not be allowed to run HH on the R slots.  DD and FF still get a choice because they are ineffetive at AA.

BB have to choose.
CV have to choose.

Have your fleetmates run DD and FF and get SS kills by the score.

Stop this petty arguing about how little or how much skill u need and go try to run a SS. 

It ain't like the movies.


Oh my god.... you need to re-learn english.

  • Re : transitioning to critical diving

    06. 24. 2012 14:22


SaseCaiBlele

[QUOTE=SylverXI]

Done these tests a couple of months ago.


SS critical test: ADSL Cable connection:
PING:
Mínimum= 174ms Máximum= 175ms Average= 174ms

VIDEO: http://youtu.be/GA9vLn0r15I


SS critical test: 3G connection:
PING:
Mínimum= 241ms Máximum= 612ms Average= 372ms

VIDEO: http://youtu.be/FPTcDcGRdBA


SS critical test: WiFi connection:
PING:
Mínimum= 179ms Máximo= 180ms Average= 179ms

VIDEO: http://youtu.be/aPxqvxbSTKE



Conclusion:
1ms - 150ms [easy to dodge]
150ms - 180ms [moderate to dodge]
180ms - 240ms [hard to dodge]
240ms+ [imposible to dodge]

 

Problem is obviously that if you press the button after hearing the firing sound instead of the sound HH make when they hit the water is kinda of cheating. So, don't play SS if your connection is being a ****.

[/QUOTE]

 

i wach this

few h before i was net cafe few game and ...

back home...i pres critical dive(i see hh-phh in air not in water) and 99% game im rip

until now this is best test made and the best explication ever made by 1

tnx

  • Re : transitioning to critical diving

    06. 24. 2012 14:37


SaseCaiBlele

Originally Posted by AlexCaboose

Originally Posted by scottirvine

Originally Posted by ljsevern

Originally Posted by scottirvine

Originally Posted by Ajuha



You must be watching the average SS player who doesnt even crit when hes got DCs on his head with plenty of time to dive.

Ive seen people evade every HH thrown at them and then some. And richards video just goes to show you how easy it is to do it.

And for the record he wasnt telling him after the first few shots.


i have not been watching the average SS player, i play sub myself. it is impossible in a US Gato to avoid PHH at 0 distance



If you can't press the crit dive button, of course. But if you can, its fairly easy to do so.

Maybe you should watch the video, you may actually improve your sub play by watching it!


there is nothing to be learned by this, as i said. if you are in your US Gato, or al most any other sub beside KM that is impossible with human reaction time and them using PHH.

He tested submarines other than KM in that video. Open your eyes.

 moderator forum

first

give some explain better than what you posted

open yours eyes is not best replay

he needz an eye doctor lol,

not and this..better stiky this in tester server ss section

Done these tests a couple of months ago.


SS critical test: ADSL Cable connection:
PING:
Mínimum= 174ms Máximum= 175ms Average= 174ms

VIDEO: http://youtu.be/GA9vLn0r15I


SS critical test: 3G connection:
PING:
Mínimum= 241ms Máximum= 612ms Average= 372ms

VIDEO: http://youtu.be/FPTcDcGRdBA


SS critical test: WiFi connection:
PING:
Mínimum= 179ms Máximo= 180ms Average= 179ms

VIDEO: http://youtu.be/aPxqvxbSTKE



Conclusion:
1ms - 150ms [easy to dodge]
150ms - 180ms [moderate to dodge]
180ms - 240ms [hard to dodge]
240ms+ [imposible to dodge]

 

Problem is obviously that if you press the button after hearing the firing sound instead of the sound HH make when they hit the water is kinda of cheating. So, don't play SS if your connection is being a ****.

  • Re : transitioning to critical diving

    06. 24. 2012 16:41


ljsevern

Originally Posted by SaseCaiBlele

Originally Posted by AlexCaboose

Originally Posted by scottirvine

Originally Posted by ljsevern

Originally Posted by scottirvine


i have not been watching the average SS player, i play sub myself. it is impossible in a US Gato to avoid PHH at 0 distance



If you can't press the crit dive button, of course. But if you can, its fairly easy to do so.

Maybe you should watch the video, you may actually improve your sub play by watching it!


there is nothing to be learned by this, as i said. if you are in your US Gato, or al most any other sub beside KM that is impossible with human reaction time and them using PHH.

He tested submarines other than KM in that video. Open your eyes.

 moderator forum

first

give some explain better than what you posted

open yours eyes is not best replay

he needz an eye doctor lol,

not and this..better stiky this in tester server ss section

Done these tests a couple of months ago.


SS critical test: ADSL Cable connection:
PING:
Mínimum= 174ms Máximum= 175ms Average= 174ms

VIDEO: http://youtu.be/GA9vLn0r15I


SS critical test: 3G connection:
PING:
Mínimum= 241ms Máximum= 612ms Average= 372ms

VIDEO: http://youtu.be/FPTcDcGRdBA


SS critical test: WiFi connection:
PING:
Mínimum= 179ms Máximo= 180ms Average= 179ms

VIDEO: http://youtu.be/aPxqvxbSTKE



Conclusion:
1ms - 150ms (easy to dodge)
150ms - 180ms (moderate to dodge)
180ms - 240ms (hard to dodge)
240ms+ (imposible to dodge)

 

Problem is obviously that if you press the button after hearing the firing sound instead of the sound HH make when they hit the water is kinda of cheating. So, don't play SS if your connection is being a ****.



That is a lag test. You assume a decent connection when balancing games. Why? Because if someone has a decent connection, it makes it easy mode for them.

The fact of the matter is, the time it takes to go into crit dive is less than the time it takes for HH to detonate after hitting the water. Those are facts.

  • Re : transitioning to critical diving

    06. 24. 2012 19:07


CNR4806

I still don't see why people have the right to complain that a "Press to not die" button is not easy enough to use.

Can I get a Takeoff button and a Wave Motion Gun button on our Yamatos as soon as you get your Critical Dive buff?

  • Re : transitioning to critical diving

    06. 25. 2012 00:44


zanon

like the dutch foot ball team... this looks good on paper.

 

 

 

 

  • Re : transitioning to critical diving

    06. 25. 2012 00:53


ljsevern

Originally Posted by zanon

like the dutch foot ball team... this looks good on paper.

And has so much ability, but when managed by someone incompetant, it fails.

However, when managed by someone competant, it would destroy everything. 

  • Re : transitioning to critical diving

    06. 25. 2012 01:08


HKO2006

Originally Posted by ljsevern

Nope

http://www.youtube.com/watch?v=5upTdYK69Yk

As a SS player myself, what he done is amazing! There are only 0.3 second delay beween he press I and starting CD. He can CD and avoid HHs even HHs are already in the water. I have to CD BEFORE HHs hit the water or I sink as I have a 1 second delay, and it needs total 3 seconds from pressing I and finishing CD.

[QUOTE=SylverXI]

Done these tests a couple of months ago.


SS critical test: ADSL Cable connection:
PING:
Mínimum= 174ms Máximum= 175ms Average= 174ms

VIDEO: http://youtu.be/GA9vLn0r15I


SS critical test: 3G connection:
PING:
Mínimum= 241ms Máximum= 612ms Average= 372ms

VIDEO: http://youtu.be/FPTcDcGRdBA


SS critical test: WiFi connection:
PING:
Mínimum= 179ms Máximo= 180ms Average= 179ms

VIDEO: http://youtu.be/aPxqvxbSTKE



Conclusion:
1ms - 150ms [easy to dodge]
150ms - 180ms [moderate to dodge]
180ms - 240ms [hard to dodge]
240ms+ [imposible to dodge]

 

Problem is obviously that if you press the button after hearing the firing sound instead of the sound HH make when they hit the water is kinda of cheating. So, don't play SS if your connection is being a ****.

[/QUOTE]

Video in the middle is my situation. 3 seconds to CD. Bloody hell.

  • Re : transitioning to critical diving

    06. 25. 2012 05:10


SylverXI

The whole idea behind my test was to test REAL hardware and not a theoretical connection that only a handfull of players have acces to. Tests included the most commun types of connections players in NF use and where all stable when tested, with no packet loss or lag.

 

The only diffrence between them is the ping, and because we don't live in an ideal world, there are days where even players with the best connection will experience a high ping. It's to show why some player complain, and some say it's easy. Nothing more.

HIGH PING=/= LAG/UNSTABLE

  • Re : transitioning to critical diving

    06. 25. 2012 06:05


Maistral

Originally Posted by CNR4806

Critical dive is pretty much a "Press to not die" button, how can you even fail...

1 2 3 4