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  • the state of nf as it stands

    02. 14. 2015 16:46


opnite

All of the improvements by test team, all of the improvements by retooling mod squad. all of the bb6.5s cv6.5's and others is great. BUT, this is the but, until thf can improve it's lagging issues, it's all for naught. THIS IS THE PRIMARY ISSUE! Please, please work on this. Thank you for all the efforts aside, but if this cannot be addressed this will be the failure of this game.

 

  • Re : the state of nf as it stands

    02. 19. 2015 21:58


jacopo

Originally Posted by mfischer

This old thing again...don't you guys know the search function....?

ok then Let me be very clear.

This Issue is caused by SDEnternets contracted Hosting Company CDNetworks (AKA Panther Networks). Yeap its simple SDEnternet need to changing thier hosting company.

Why...ok here goes for the umteemth time..

CDNetworks host the SDE NFNA servers in the USA with IP addresses that are Korean.

Ok so what well ...now the rest is a bit technical but I'll try in laymens terms..

its very very bad.

Ok some tech stuff I'll try to keep it light.

CDNetworks have the NFNA server hosted in San Jose CA with Korean IP addresses to get this to work they have to advertise the IP addresses to be available outside of Korea network space. This means they have to re route the IP Range to another network. To do this they use what is called a AS number for the IP address space with BGP routing.

Now routing for these Korean IP addresses is via BGP AS number readvertisments from the assigned IP range provided by Korean Internnet Security KISA ( used to be KRNIC) to the CDNetworks data centre in SAN Jose CA.

But..These routes are invalid, they are not stable as the AS number is not trusted by T1/T2  Internet Service Providers ( these are the big internet companies) and CDnetwork are using T3 isp's in US to advertise the routes.

This means lest trusted routes and what we call Route poisoning which is a method to prevent a router from sending packets through a route that has become invalid.

This causes the BAD Routes with are using BGP peers to reject and mark the AS number as bad. the result is that these get rejected by T1/2 isp's .. the result is unstable routes.

Unstable route advertisements result in jitter, loss, frame amd packet retransmits as the data connection tries to find a viable path between network nodes.

A normal AS number route may get 1 - 2 bunces a year. The CDnetwork routes for the NFNA servers gets several a day and about 100-200 per month..it builds up as the routes get reported as Route poisoned by more ISP's

In regards to NF this results in packet loss = lag = desync as this game is relaint on good data packet connections, actually this is a problem with MMORPG's that rely on time and sequenced packet deliveries for a game to work.

This is why your ship "jumps" in lags or goes fast to catch up to the position in the game. The client is trying to work out where your ship should be. Or goes totally out of sync and loses what ships are where etc...

SDEnternet has acknowledged the IP addressing as the primary network issue ( I have this in several tickets with GM's and much older emails with Yuno directly)

SDEnternet have stated that they have a contract with their Hosting company for all of the companies internet services and they are not changing.

SDEnternet have stated that they cannot get CDNetworks to change the Korean IP addresses to USA addresses, as CDNetworks they REFUSE to do this.

Most of the game senior mods are aware of this ( You know who you are, we have had at lenght discussions on this topic) and yet most mods persist in telling the community that its your problem.

Nothing will get fixed as SDE are not interested in adressing the issue and moving to a t1 hosting company for NFNA.

I am quite happy to discuss this a a high technical level with however wants to just pm me and we can skype or whatever ... or use the search function where the above has been discussed several times in the forums.

Cheers.

mfischer

Now i am really confused...

First I was told the problem was due to me using wireless everything....

I went out, bought a wired keyboard and mouse, and even that huge telephone cord looking thingy. 

Now based on what I am reading from the quoted text, the problem is with SDE???

Jesus fucking christ. can someone just wave a magic fucking wand so I can play the game without lag and maybe learn some skill? 

  • Re : the state of nf as it stands

    02. 19. 2015 22:54


EricIdle

Originally Posted by jacopo
I went out, bought a wired keyboard and mouse, and even that huge telephone cord looking thingy.

Lol. You serious?

As long as there are people like that, SDE can make them believe anything.

  • Re : the state of nf as it stands

    02. 19. 2015 22:59


EricIdle

Originally Posted by mfischer

This old thing again...don't you guys know the search function....?

ok then Let me be very clear.

This Issue is caused by SDEnternets contracted Hosting Company CDNetworks (AKA Panther Networks). Yeap its simple SDEnternet need to changing thier hosting company.

Why...ok here goes for the umteemth time..

CDNetworks host the SDE NFNA servers in the USA with IP addresses that are Korean.

Ok so what well ...now the rest is a bit technical but I'll try in laymens terms..

its very very bad.

Ok some tech stuff I'll try to keep it light.

CDNetworks have the NFNA server hosted in San Jose CA with Korean IP addresses to get this to work they have to advertise the IP addresses to be available outside of Korea network space. This means they have to re route the IP Range to another network. To do this they use what is called a AS number for the IP address space with BGP routing.

Now routing for these Korean IP addresses is via BGP AS number readvertisments from the assigned IP range provided by Korean Internnet Security KISA ( used to be KRNIC) to the CDNetworks data centre in SAN Jose CA.

But..These routes are invalid, they are not stable as the AS number is not trusted by T1/T2  Internet Service Providers ( these are the big internet companies) and CDnetwork are using T3 isp's in US to advertise the routes.

This means lest trusted routes and what we call Route poisoning which is a method to prevent a router from sending packets through a route that has become invalid.

This causes the BAD Routes with are using BGP peers to reject and mark the AS number as bad. the result is that these get rejected by T1/2 isp's .. the result is unstable routes.

Unstable route advertisements result in jitter, loss, frame amd packet retransmits as the data connection tries to find a viable path between network nodes.

A normal AS number route may get 1 - 2 bunces a year. The CDnetwork routes for the NFNA servers gets several a day and about 100-200 per month..it builds up as the routes get reported as Route poisoned by more ISP's

In regards to NF this results in packet loss = lag = desync as this game is relaint on good data packet connections, actually this is a problem with MMORPG's that rely on time and sequenced packet deliveries for a game to work.

This is why your ship "jumps" in lags or goes fast to catch up to the position in the game. The client is trying to work out where your ship should be. Or goes totally out of sync and loses what ships are where etc...

SDEnternet has acknowledged the IP addressing as the primary network issue ( I have this in several tickets with GM's and much older emails with Yuno directly)

SDEnternet have stated that they have a contract with their Hosting company for all of the companies internet services and they are not changing.

SDEnternet have stated that they cannot get CDNetworks to change the Korean IP addresses to USA addresses, as CDNetworks they REFUSE to do this.

Most of the game senior mods are aware of this ( You know who you are, we have had at lenght discussions on this topic) and yet most mods persist in telling the community that its your problem.

Nothing will get fixed as SDE are not interested in adressing the issue and moving to a t1 hosting company for NFNA.

I am quite happy to discuss this a a high technical level with however wants to just pm me and we can skype or whatever ... or use the search function where the above has been discussed several times in the forums.

Cheers.

mfischer

 

Say it ain't so, MIKIEBOY666 (or any other mod or GM).

C'mon, we're waiting. And make it good.

  • Re : the state of nf as it stands

    02. 19. 2015 23:43


MIKIEBOY666

Not correct mfischer.

Sde server being in california Is correct. Your isp uses cdnetworks Is correct, but Sde does not force your isp to use cdnetworks. Ask your isp if Sde forces them to use cdnetworks.

 What you are saying is Sde chooses my isp and forces them to take me to the server via cdnetworks.  You mention Sde has an agreement with cdnetworks care to show me that evidence. I am aware that cdnetworks is paid by isp providers for data routing management. As far as I know Sde is not an isp.

  • Re : the state of nf as it stands

    02. 20. 2015 04:10


mfischer

No Mikeboy666 you need to check your assumptions and your facts with the SDE GM's and the SNR Mods before posting.

CDNetworks HOST the SDE NFNA Servers in the CDNetworks network data centre in SAN Jose Ca USA.

SDEnternet has a agreement with CDnetworks for this hosting service they also host the SDE Korean NF servers, Web Site , Account Server etc.

Go talk to the GM's or the snr Mods, or use the forums search function or look at the tech tickets I have in the system.

SDE have confirmed this to be true.

Btw as a forums mod you show know how to do a forums serach.

Here I will help you a bit..

http://fm.en.kupaisky.com/Community/Forum/View.aspx?num=23504&searchtype=0&pagecount=0&searchvalue=&sort=5&category=E01&page1=1

See post 4 in this stickied thead.

Check the ip address allocation for the Servers against the IP allocations for the hosting company.

Check the hosting addresses at the CDnetwork San Jose Data centre.

Do a BGP Routing AS node analysis of the ip block routing for 12 months. ( if you search the forums you will find my other post on this)

Cheers,

Mfischer

 

 

 

  • Re : the state of nf as it stands

    02. 20. 2015 15:20


mfischer

Enterprise: 211.43.155.6; Port: 8001

sits in the IP block assigned by KISN ( EX KRNIC)

IPv4 Address       : 211.43.144.0 - 211.43.159.255 (/20)

This is then readvetised by CDNetworks for use in the San Jose CA USA Data Centre.

Cheers

 

  • Re : the state of nf as it stands

    02. 20. 2015 19:01


ljsevern

Does anyone have a timeframe as to when SDE switched to CDNetworks?

  • Re : the state of nf as it stands

    02. 20. 2015 21:37


normpearii

Originally Posted by ljsevern

Does anyone have a timeframe as to when SDE switched to CDNetworks?



Seattle -> San Jose server move.

Should be Old Forum Data searchable. But I'm not free atm to look into it. 



Edit: Rehor might have the date? 

  • Re : the state of nf as it stands

    02. 20. 2015 21:44


jacopo

I recall at least 2 times the server was down for new hosting company...that was back in the days of yuno though

  • Re : the state of nf as it stands

    02. 20. 2015 22:13


mfischer

Originally Posted by jacopo

I recall at least 2 times the server was down for new hosting company...that was back in the days of yuno though

As I recall there were two changes since beta.

1. Panther Nertworks where the SDE engaged hosting company which was purchased by CDnetworks

2. Servers where runnin in CDNetworks Korean data centre moved to CDnetworks San Jose CA USA Data Centre.

The hosting company has always used Korean IP address for the servers since start ( includes beta).

The CDNetworks Data centre is located at :

441 West Trimble Road
San Jose, CA 95131

Thats if anyone in the US wants to pay them a visit.

:-)

Cheers

Mfischer

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