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  • A Few Important Notices - UPDATED

    04. 17. 2012 23:01


TeamNF_MK2

Hey guys,

There are a few important developments that you should know of regarding our in-game servers.

The first of which has to do with the new Double EXP Event; for every 1st battle win of the day players will receive twice the amount of EXP. This event will run on both servers and will be applied after this week's scheduled maintenance period. Of special note is that the scheduled maintenance is expected to run longer than usual this week on account of special diagnostics being run on the servers. Please expect the maintenance to last from 11PM PST - 3AM PST.

You are likely already aware of the special 50% EXP, credit, and point boost being added exclusively to the Kaiser server. In addition to this special event, all newly registered accounts are now registered to Kaiser server. Accounts that have never played on Nebraska server before are currently only able to select Kaiser server.  In addition, returning players who contact us for account recovery will only have previous account data restored to the Kaiser server through support.

As you can tell, unique preparations are being made on behalf of Kaiser server to help improve game play conditions for Kaiser players. The question on everyone's mind seems to be; "Why don't you just (favorite expletive of your choice) merge the servers!?" This question has been answered on a previous occasion but I'll try to provide details as to why merging the servers is not quite feasible at this time.

Technically, yes, it is possible to merge the servers. It is a very large undertaking, but it has been done before. Doing so will result in too many adverse effects however. Our servers have had to adhere to specific technical limitations which puts a hard cap on the total number of players able to join at any one time. These limits are not a result of a hardware issue so upgrading to some amazing hardware will not make any difference. If it could, we would of course choose to merge without hesitation.

Keeping those limitations in mind, having the servers merged at their current state would undoubtedly result in an increase of lag issues or players being dropped from the server or unable to join at certain times. We experienced a bit of this when we merged from 4 servers to 2. The last thing we need is another round of those conditions.

Ultimately, we really do wish that we could have a single server for all of our players but as with other matters, we have to work with what we have. When the positives outweigh the negatives we will reconsider our stance on this, but for the time being we officially cannot consider it.

For now, we will be running the aforementioned events, welcoming new users to Kaiser server, work on new advertising campaigns with popular websites like Facebook and Reddit, and be open to new ideas to continue improving the game play conditions for all of our players.

We thank you for your understanding on this,

-Randy

 

*UPDATE 4/18*

After going through your feedback our team agreed that there could be circumstances in which limiting access to Nebraska server would provide a negative impact. As such, we have decided to keep both servers completely open until further notice. We will still be pursuing other measures to help improve conditions and continue to welcome your feedback.

 

  • Re : A Few Important Notices

    04. 18. 2012 15:43


Douglas007
So, in other words... No new players for Nebraska server to play... So, starve Nebraska, and make a feast for kaiser... How nice, maybe just pull the plug on nebraska server next, it's not like we don't spend money on nf anyway... This is ludicrous, and not going to solve the problem, instead, you pass the buck over to us. Thanks, whoever decided this

  • Re : A Few Important Notices

    04. 18. 2012 17:37


mako089

You know I've said this before but wouldn't it be great if we merged the servers and the problem we ended up with was too many players?

Anyway, instead of pointing out the obvious stupidity in what has been suggested, I still think we should look at alternatives that haven't been mentioned.  Someone has to be able to come up with a good idea.

  • Re : A Few Important Notices

    04. 18. 2012 19:39


TeamNF_MK2

Thanks for the input guys. You've made some very valid arguments which are currently being reviewed. I'll update this thread if there are amendments to the Kaiser policy.

 

-Randy

 

*UPDATE 4/18*

After going through your feedback our team agreed that there could be circumstances in which limiting access to Nebraska server would provide a negative impact. As such, we have decided to keep both servers completely open until further notice. We will still be pursuing other measures to help improve conditions and continue to welcome your feedback.

  • Re : A Few Important Notices - UPDATED

    04. 18. 2012 20:08


Douglas007

Originally Posted by Zyzzo

Originally Posted by Silveryn
I agree 100%. How in the hell the Kaiser server with a max population of 100 players at time can overload the other server. Im tired of this "solutions", none will work.

GG $DE



hey silver,
you count the people that we have now, but when some big events is on, the kaiser population is multiplied for 10, i think with different multiplier the same for nebby it means lag and/or not access to server during the events,
so or sde stop making any events, or they keep the server splitted and save almost 1 server 

a solution can be: (nb already suggested) shared HQ for both server, so when Nebby will be full, you can join kaiser



It is indeed possible to make a shared HQ. They did, and probably still do, able for mods to login to either server, and still have the same ships/crew. I do, infact like this idea. It was very well thought out.

  • Re : A Few Important Notices - UPDATED

    04. 18. 2012 20:42


Silveryn

Originally Posted by Douglas007

Originally Posted by Zyzzo

Originally Posted by Silveryn
I agree 100%. How in the hell the Kaiser server with a max population of 100 players at time can overload the other server. Im tired of this "solutions", none will work.

GG $DE



hey silver,
you count the people that we have now, but when some big events is on, the kaiser population is multiplied for 10, i think with different multiplier the same for nebby it means lag and/or not access to server during the events,
so or sde stop making any events, or they keep the server splitted and save almost 1 server 

a solution can be: (nb already suggested) shared HQ for both server, so when Nebby will be full, you can join kaiser



It is indeed possible to make a shared HQ. They did, and probably still do, able for mods to login to either server, and still have the same ships/crew. I do, infact like this idea. It was very well thought out.


If someone implment this, everyone will login in nebraska and they will have the same login issue, so.. no.

  • Re : A Few Important Notices - UPDATED

    04. 18. 2012 21:08


Elliot2lazy

I'm glad your realizing the activity issue with kaiser server, and that you are attempting to make creative solutions to fix the problem. Also I like how you told us about merging the servers, I was never for it since it is just a temporary fix. If all the negatives would happen if you merged the servers via lag and cannot connect on certain times if u merged the servers, I would quit the game.

However, I'm still sad that anyone has yet to try to implement any nerfing to the Italian BB4s. Their still going to be OP as ever.

  • Re : A Few Important Notices - UPDATED

    04. 19. 2012 00:11


Danilov

Originally Posted by TeamNF

Thanks for the input guys. You've made some very valid arguments which are currently being reviewed. I'll update this thread if there are amendments to the Kaiser policy.

 

-Randy

 

*UPDATE 4/18*

After going through your feedback our team agreed that there could be circumstances in which limiting access to Nebraska server would provide a negative impact. As such, we have decided to keep both servers completely open until further notice. We will still be pursuing other measures to help improve conditions and continue to welcome your feedback.


The fact that we had to tell you AGAIN, after telling you ever other time, that it's a bad idea and with the evidence of Nelson Server, for you to change your minds..
Stop waxing lyrical about reasons for NOT merging the servers and just merge them. I havent seen a server reach it's login limit since Beta. If anything, it'd be nostalgic for it to happen again, but i HIGHLY HIGHLY doubt this game will ever see enough numbers to hit the login cap for a server again. You're rushing new content that is broken, copied from other nations, or just designing one ship and copy-pasting it repeatedly,  Important fixes are few and far between.. Are you legit even trying?


  • Re : A Few Important Notices - UPDATED

    04. 19. 2012 01:43


Maistral

Originally Posted by Elliot2lazy

I'm glad your realizing the activity issue with kaiser server, and that you are attempting to make creative solutions to fix the problem. Also I like how you told us about merging the servers, I was never for it since it is just a temporary fix. If all the negatives would happen if you merged the servers via lag and cannot connect on certain times if u merged the servers, I would quit the game.

However, I'm still sad that anyone has yet to try to implement any nerfing to the Italian BB4s. Their still going to be OP as ever.

Can you please explain how will a merge be a short-term solution?

The only way I see a merge as a short-term solution is if SDE fails to learn from their mistakes once merged.

  • Re : A Few Important Notices - UPDATED

    04. 19. 2012 03:59


Douglas007

Originally Posted by Danilov

Originally Posted by TeamNF

Thanks for the input guys. You've made some very valid arguments which are currently being reviewed. I'll update this thread if there are amendments to the Kaiser policy.

 

-Randy

 

*UPDATE 4/18*

After going through your feedback our team agreed that there could be circumstances in which limiting access to Nebraska server would provide a negative impact. As such, we have decided to keep both servers completely open until further notice. We will still be pursuing other measures to help improve conditions and continue to welcome your feedback.


The fact that we had to tell you AGAIN, after telling you ever other time, that it's a bad idea and with the evidence of Nelson Server, for you to change your minds..
Stop waxing lyrical about reasons for NOT merging the servers and just merge them. I havent seen a server reach it's login limit since Beta. If anything, it'd be nostalgic for it to happen again, but i HIGHLY HIGHLY doubt this game will ever see enough numbers to hit the login cap for a server again. You're rushing new content that is broken, copied from other nations, or just designing one ship and copy-pasting it repeatedly,  Important fixes are few and far between.. Are you legit even trying?




I watched it happen a couple years ago. I think it was shortly after the 4/2 server merge

  • Re : A Few Important Notices - UPDATED

    04. 19. 2012 06:04


ljsevern

Originally Posted by TeamNF

Thanks for the input guys. You've made some very valid arguments which are currently being reviewed. I'll update this thread if there are amendments to the Kaiser policy.

 

-Randy

 

*UPDATE 4/18*

After going through your feedback our team agreed that there could be circumstances in which limiting access to Nebraska server would provide a negative impact. As such, we have decided to keep both servers completely open until further notice. We will still be pursuing other measures to help improve conditions and continue to welcome your feedback.



Could you just either confirm/deny that the only thing stopping a merge is the hard cap for online players on the server, and the worry it would be reached during high activity (weekend events)? Or if this isn't the case, what technical/hardware issues is the case?

Could you also confirm/deny if this software issue is being worked on?

Because hopefully some of the more technically minded server guys in the community could help with a useful suggestion.

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