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  • buff the MN BB3 and above (PBB included)

    08. 27. 2010 17:38

masterjeddi
Actually, I would like to bring this issue into suggestion area since nobody bring this
issue in the "suggestion" forum. However I think it is better to discuss to all MN
drivers what need to be buffed.

In the barter area, it seemed that no one interested to buy/trade the MN BB crew
due to the MN BBs current nature (lack of accuracy and shell space)

I propose the MN bbs (bb3 and above, including PBB) to be buffed in the following
area:
1. Accuracy
2. Shell space (2 more binds)
3. Speed (2-3 knots). The reason is, all MN BBs are the shortest range. And MN BBs
are the lightest BBs by nature due to the 4xCannon to save space and weight, right?


Edit:

To recap:
Necessary buff:
1. Accuracy needs to be buffed from Dunk and up
2. Additional shell space
3. Speed needs to be buffed as well

Optional buff:
Total sailor in the Strasbourg should be the same as all BB3 (except UK BB3)

Regards,
-mj
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  • Re : buff the MN BB3 and above (PBB included)

    09. 30. 2010 07:38

Pitt_Possum
I never claimed that MN can range anyone, playing defensively, as they are ranged by most
other ships in their corresponding tier (exception BB1 with BB2 guns).

I wouldnt even say that all need more speed (they need to be capped easier and the engines
in general need to be sorted out as the CA engine is better for most BBs)

The point is you cant dish out (constant) damage with everything bigger than the BB2
remods. There are other ships that have bad spread (even if not as bad as mn), there are
other ships with low range, there are other ships that are only medicore fast, the MN
problem is that it all comes together for many BBs making those BBs inferior to a proper
used BB of any other nation of the same tier.

  • Re : buff the MN BB3 and above (PBB included)

    09. 30. 2010 05:28

Denaratuck
Yes he pretty much covered everything. I agree that they could all use a speed increase
except for maybe the Alsace which would be fine with one or possibly two more binds, a DP
adjustment, and a better FCS.

Going 42 knots helps you rush if you can blind the other BB5's, however in a GB
environment its almost impossible to do a lot of times due to fighters. The MN has
excellent AA for shooting scouts but it is inferior to KM when targeting bombers and
fighters due to the range. If you do not keep other BB's blind they can easily pick you
apart one shell at a time because of the range advantage.

  • Re : buff the MN BB3 and above (PBB included)

    09. 30. 2010 04:37

SylverXI
L1 can't range a richeliue...

All AW need to rush full in order to enter the "inmunity zone" othewise the Armor is
useless and pointless. Besides once a richeliue rushes a AW ship, it is hard to escape
with their 37 or 39(on L1) knots. In other words, the richeliue is most dangerous
against AW in the zone most ships can't harn a AW ship. Most good AW players try to
keep their ship in that zone only to find out that richeliue can harm it.

Btw not all 30 degrees guns are the same....The OPROII guns for example have a
lower
angular trajectury VS the US 14" 30 degrees guns. The recheliue has a real low one
too.

Besides If you actually know how to play you would know you can't range a player
that plays defensively... All you do is move little to the back everytime they try to
sling shot you and move right in and regain ground you lost moving back.

most player lose their patcience afther 5 tries and are bound to rush you.

  • Re : buff the MN BB3 and above (PBB included)

    09. 29. 2010 23:32

Pitt_Possum
Ah nvm then, you are playing against retards, I mean who else would go full fictory, even
in an AWed ship. It's just a AWed L1 or L2 has not to go full fictory on you, because they
range you :)

Still only because it works against the servers special players doesnt means its a valid
tactic.

  • Re : buff the MN BB3 and above (PBB included)

    09. 29. 2010 15:08

SylverXI
LOL an AW always rushes, what u do is quite simple shoot at max angle the first
rounds, then as soon as he gets close enough you rush in just so you remain out of the
range of the other ships.

But offcourse I played richeliue to the BB6 since I lost 1 gunner and engy lvl 110 and
had to level new ones from scratch so I played more with richeliue then anybody else
on my server.

I have killed AW L2 at max angle many times. I talk based on experience not
"numbers". I used to use AP until I found out ALL HE is more effective.

besides, if I am only left with 1 bind of ammo, i prefer it to be HE and not AP. MN has
low ammo remember?

  • Re : buff the MN BB3 and above (PBB included)

    09. 29. 2010 08:48

Pitt_Possum
Rushing to kill an AWed ship already didnt worked out with US 14" guns, because it puts
you in the line of fire of EVERYONE. With the most likely outcome that you die and he
still bounces most your shells even if you shoot him at 20 degree or so.

Hoping for belt hits to kill a AWed BB is not a tactic its stupid, I d rather take my 5
degree zone of working AP.

It may work in half a year though if the retard density keeps rising as it is now.

And that doesnt changes the fact that all MN BB have a poorer armour penetration that the
H44, its like they build the entire nation around a copy paste of the broken Kaiser guns,
and only reduced range a lot.

  • Re : buff the MN BB3 and above (PBB included)

    09. 29. 2010 08:04

SylverXI
Again, your asuming that the shells hit the deck. Richeliue almost always hits in belt.
Thats why it doesn't need AP. Most ship with 30-35 degrees don't even need AP and in
some cases are pointless.

You only have 10-5 degrees in which AP work. I rather just rush a little and shoot at 25
degrees where 90% of shells hit Belt.

The ship that need 100% HE only is EBB New York.

  • Re : buff the MN BB3 and above (PBB included)

    09. 29. 2010 07:33

Pitt_Possum
you obviously playing another nf than anyone else, MN BBs armour penetration is very poor,
and if you dont get bounced by L1s, then the L1 is just not armoured.

  • Re : buff the MN BB3 and above (PBB included)

    09. 29. 2010 03:37

SylverXI
My list of MN buff from most important to less important:

* Increase Richeliue GUNS range to that of Iowa GUNS.(This will still make it have
slighly less range then Iowa because of the position of the guns and Hitbox)
(based on test, richeliue hits more then vanguard but less then H39 making not only
have 2nd worse firepower but also worse range with less ammo.)
* Increase Alsace, Richeliue and strasbourg ammo by 1 bind.
* Improve spread with capped gunners on strasbourg.
* Slightly increase the DP of Alsace.

Speed is fine as long as those buff take place. You can't buff every defect, that will
only make it overpowered. Richeliue has 42,(44 with good but light crew), alsace 42
and strasbourg 40(42 with good, but light crew). Speed is fine for strasbourg since
we have to also take into account that strasbourg is a small and compact ship.

I really don't have any problem with speed grinding...

With at level crew I remember my Riche and Alsace at 40 knots and starsbourg with
38 knots. Not that bad at all. with other nations you will get a very similair results.

I have 4 BB nations with all 3 UK BB3 and 2 BB3 US and 2 KM BB3 I honestly think
that the only thing strasbourg needs is 1 bind of HE more and better spread. Having
an inaccurate ship with low ammo is not a good combination. You give it that, it will
be well balanced with the other nations. Look at the HOOD, beign the biggest BB in
game has made it the worse BB3 ingame.

I grinded to BB5 with my strasbourg and did about 180K per battle. I simply put 3 CL
guns in the back of my strasbourg to farm dd, cl, ca and CV's at the end. Some of us
need to stop exagerating with buffs.(Those days it seems as if the spread in StrasB
was better then now)

I played all the nations and the only crappy ships on MN is richeliue and strasbourg is
slightly crappy. Althoug, to fill your sailors with experts and vet without paying is
richeliue the best ship for the job out there. Richeliue VS L1 & Vanny is well balanced.
If you put it against Iowa or h39 and Yamato is where it can no longer keep up.

Alsace is way more awesome then Monty. Better AA then Monty(better then even
Yamato), is faster and has about same range as monty. Has about same
firepower(slightly less then monty, more then L2) but also has 40 degrees guns.

All alsace need is 1 more bind of ammo.(btw I should have MN BB6 already)

I did the proper testing to judge this ship in the proper way. I compared it with the
other nations BB5 and the conclusion my fleet was that it is a semi-beast BB5. I think
we all already know which is the true beast bb5.(for GB atleast)

BTW I loved 2 shoting 36-40 going Yamato's with my Richeliue. The 35 degrees really
makes it easy. I also noticed it doesn't need AP VS AW L1 or L2. The amouts of
criticals is also amazing(1 out of 3 shots are criticals). But overall it needs 1 more
bind and Iowa range for me to make it my absolute favorite ship ever.

In BB rooms I won 80-90% of the time with Richeliue just killing scouts and then
rushing with my 42 knots and 35 degrees guns. Thes stats make this more possible
then with a 40 knots and 45 degrees guns Yamato. Not to metion suprise suprise!
richeliue is the toughest BB4. Yes it receives less damage then even L1.

  • Re : buff the MN BB3 and above (PBB included)

    09. 18. 2010 15:35

Wingmann
Yeah Elliot, I know. I should have been clearer as I meant the guns lvl, not the ship's.

Lvl 100 guns would be a nice touch, just to pair MN to other nations.
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