@V2 -
Are BB6s so heavy they need 4 or 5 Engineers? I've been doing tons of reading and trying to learn how best to save time and money and I've seen this argued but what you are saying about numbers of crewman has been stated several times by other seemingly reliable people. I think that it also depends on the quality of the sailors too. A well planned BB crew would indeed reach the caps and work out well. However, I've been watching the "trading times" and was surprised at how many screwed up sailors are for sale! One example would be not classing them on time. The lost stats can't be easily regained. Also, I was VERY surprised how few people seemed willing to pay a little $$$ for a top notch crew. The upgrades are pretty darn cheap. To get sailors all the way to the 70s level messed up... well anyway, I'm off point. If you get a messed up crew, then to me it makes sense to have a sailor that can "clean up" some of those mistakes and bring them up to the caps.
I noticed you left a restorer off the list. So many others explained why, so I was fortunate to have caught the mistake at L45 and not L120. He will still find use working on cruiser and destroyer escorts. With having (hopefully) planning in advance my crew will look like your suggestion, but with 4 engineers and 4 repair, as I find that by disengaging and re-engaging during combat less time being hit with faster repair seems to prolong my life.
I don't understand about the obsession with scouts. With the way ships are so highly customized/specialized, why not have the scouts something along that line too? I've seen nothing but AA and nothing but ASW. I guess maybe in a GB where you need to pull your own weight. But if you were in action with your own fleet where everyone should be working as part of a planned action, it shouldn't matter, right? That would be like every person in an infantry squad carrying an M60 with John Rambo belts draped over both shoulders... the end result is the whole squad is slowed down.
Also, I am raising several other crews. My intent is for a BB/CV crew, as well as a CL and a DD crew to be used as escorts. So having the extra people kicking around is so critical as I'll just be using them later on.
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