ID
Password
FlashGuide
FlashGuide
HA Infomation

General Discussion

  Index

  • Harbor Limit

    06. 14. 2012 04:39


Neat

With the addition of the 3 new harbors, can the fleet restriction on harbor ownership be decreased, or tweaked?  This could set up scenarios where certain fleets are stuck at their respective harbors without being attacked, because now all the other fleets could just attack the other 5 harbors. I would think allowing a fleet to own or attack 3 harbors now would be fair, and still leave 4 other harbors open to fleets who would rather not attack the top fleet/fleets.

*Edit: Another option is Surrender Harbor option.

 

  • Re : Harbor Limit

    06. 14. 2012 07:38


A326411

Originally Posted by JimmyEAC

Keep it as it is, let some smaller fleets have some fun :)

This gives fleet's as myself a much better chance at HA's  

Small fleets won't own them for long, but yes it is good that smaller fleet get more of a chance to play in HA's. It should help them build there fleet.

  • Re : Harbor Limit

    06. 14. 2012 07:46


Kilaenots

The week penalty should be removed too, let us let people play a game mode that keeps many people playing this game. I'm not bothered about harbour limits as long as there is a way for a fleet to have a HA every week, if they want. If abuse takes place TNF should be able to apply HA bans rather than the current blanket 1 week penalty for losing.

So if they own 2 let them give one up so they can attack or perhaps allow them to attack and instead of winning the harbour they can win the invested credits from the harbour. This will need additional thought on getting people to invest as rentals aren't worth it realy.

I would also hope with so many harbours some of the smaller fleets could have a go, might be nice for fleet leaders to have some gentlemans agreeement leaving 1 harbour for small fleets?

Needs more thought

  • Re : Harbor Limit

    06. 14. 2012 08:13


Zyzzo

Originally Posted by JimmyEAC

Keep it as it is, let some smaller fleets have some fun :)

This gives fleet's as myself a much better chance at HA's  



+1 per Jimmy!

  • Re : Harbor Limit

    06. 14. 2012 08:19


Neat

Originally Posted by Kilaenots

The week penalty should be removed too, let us let people play a game mode that keeps many people playing this game. I'm not bothered about harbour limits as long as there is a way for a fleet to have a HA every week, if they want. If abuse takes place TNF should be able to apply HA bans rather than the current blanket 1 week penalty for losing.

So if they own 2 let them give one up so they can attack or perhaps allow them to attack and instead of winning the harbour they can win the invested credits from the harbour. This will need additional thought on getting people to invest as rentals aren't worth it realy.

I would also hope with so many harbours some of the smaller fleets could have a go, might be nice for fleet leaders to have some gentlemans agreeement leaving 1 harbour for small fleets?

Needs more thought



Agreed with you.  My main argument is if NF will not allow fleets to own more then 2 harbors, at least let fleets choose to "surrender" an occupied harbor so they have the option to attack. It is not fair for a fleet holding 2 harbors, to not be able to attack or do HA, because no fleets declare on their harbors. HA is 1 of the best parts of this game, and is a reason alot of players continue to play this game. 

  • Re : Harbor Limit

    06. 14. 2012 08:56


MCShorTy

keep the limit as it is. 2 is enough

makes fleets as well think of which harbour they want and in which to investigate if they own it.

i dont see the need to raise the limit

 

i agree with being able to give up a harbour. but then there should be a very big punishment like 3 weeks no declaration and huge amount of creds/points

  • Re : Harbor Limit

    06. 14. 2012 09:00


apmonte

that is probably the most math tommy has done since high school. sup babe

  • Re : Harbor Limit

    06. 14. 2012 09:02


Neat

Originally Posted by MCShorTy

keep the limit as it is. 2 is enough

makes fleets as well think of which harbour they want and in which to investigate if they own it.

i dont see the need to raise the limit

 

i agree with being able to give up a harbour. but then there should be a very big punishment like 3 weeks no declaration and huge amount of creds/points


why should a fleet which has not had an attack against 1 of their harbors be punished for giving up a harbor?  it is not the fleet's fault if nobody attacks them.

  • Re : Harbor Limit

    06. 14. 2012 09:58


miatamadman

There are quite a few points coming up here. I will start with the OP and say I do not think increasing the harbor limit to 3 will help at all. You will have the same stagnant gameplay as it is now. Many examples including owning 3 and never getting attacked have been given. By keeping the limit 2 you have more for the many other fleets, and possibly an increase in gameplay. Maybe it will bring about some alliances to take after the mega....

I have heard some other good suggestions, such as eliminating the 1 week penalty. I agree with this wholeheartedly. I fail to see the benefit of penalizing a fleet that makes a go at it, merely for not winning??!! I think this might increase the chances of declaration if there is no penalty. Can someone give me an example of how you could abuse the declaration system? That confuses me a bit.

Thirdly I saw a point about "surrendering" harbors. Sadly if you really think about it, there are plenty of ways to "surrender" a Harbor. I can think of several ways right off the top of my head. I do not think that surrendering a Harbor should result in a penalty though.

The main goal of more harbors is to give more players (fleets) the HA "experience" which is fantastic, and the more that play and enjoy the higher the likelihood of things continuing to grow instead of turning to "pond slime" Just my 2 cents.

  • Re : Harbor Limit

    06. 14. 2012 10:26


ChicagoBears

Originally Posted by miatamadman

There are quite a few points coming up here. I will start with the OP and say I do not think increasing the harbor limit to 3 will help at all. You will have the same stagnant gameplay as it is now. Many examples including owning 3 and never getting attacked have been given. By keeping the limit 2 you have more for the many other fleets, and possibly an increase in gameplay. Maybe it will bring about some alliances to take after the mega....

I have heard some other good suggestions, such as eliminating the 1 week penalty. I agree with this wholeheartedly. I fail to see the benefit of penalizing a fleet that makes a go at it, merely for not winning??!! I think this might increase the chances of declaration if there is no penalty. Can someone give me an example of how you could abuse the declaration system? That confuses me a bit.

Thirdly I saw a point about "surrendering" harbors. Sadly if you really think about it, there are plenty of ways to "surrender" a Harbor. I can think of several ways right off the top of my head. I do not think that surrendering a Harbor should result in a penalty though.

The main goal of more harbors is to give more players (fleets) the HA "experience" which is fantastic, and the more that play and enjoy the higher the likelihood of things continuing to grow instead of turning to "pond slime" Just my 2 cents.



Fixed so neat can read it easier and get the argument that made his point moot.

  • Re : Harbor Limit

    06. 14. 2012 10:39


Neat
Originally Posted by ChicagoBears
Originally Posted by miatamadman
There are quite a few points coming up here. I will start with the OP and say I do not think increasing the harbor limit to 3 will help at all. You will have the same stagnant gameplay as it is now. Many examples including owning 3 and never getting attacked have been given. By keeping the limit 2 you have more for the many other fleets, and possibly an increase in gameplay. Maybe it will bring about some alliances to take after the mega.... I have heard some other good suggestions, such as eliminating the 1 week penalty. I agree with this wholeheartedly. I fail to see the benefit of penalizing a fleet that makes a go at it, merely for not winning??!! I think this might increase the chances of declaration if there is no penalty. Can someone give me an example of how you could abuse the declaration system? That confuses me a bit. Thirdly I saw a point about "surrendering" harbors. Sadly if you really think about it, there are plenty of ways to "surrender" a Harbor. I can think of several ways right off the top of my head. I do not think that surrendering a Harbor should result in a penalty though. The main goal of more harbors is to give more players (fleets) the HA "experience" which is fantastic, and the more that play and enjoy the higher the likelihood of things continuing to grow instead of turning to "pond slime" Just my 2 cents.
Fixed so neat can read it easier and get the argument that made his point moot.
How exactly did this make my point moot? If a fleet is not attacked and own 2 harbors, how can they participate in HA's? Increase the limit, or allow surrendering of harbors.

1 2 3 4 5 6 7