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  • Harbor Limit

    06. 14. 2012 04:39


Neat

With the addition of the 3 new harbors, can the fleet restriction on harbor ownership be decreased, or tweaked?  This could set up scenarios where certain fleets are stuck at their respective harbors without being attacked, because now all the other fleets could just attack the other 5 harbors. I would think allowing a fleet to own or attack 3 harbors now would be fair, and still leave 4 other harbors open to fleets who would rather not attack the top fleet/fleets.

*Edit: Another option is Surrender Harbor option.

 

  • Re : Harbor Limit

    06. 14. 2012 10:45


Sasori_

Originally Posted by Neat
Originally Posted by ChicagoBears
Originally Posted by miatamadman
There are quite a few points coming up here. I will start with the OP and say I do not think increasing the harbor limit to 3 will help at all. You will have the same stagnant gameplay as it is now. Many examples including owning 3 and never getting attacked have been given. By keeping the limit 2 you have more for the many other fleets, and possibly an increase in gameplay. Maybe it will bring about some alliances to take after the mega.... I have heard some other good suggestions, such as eliminating the 1 week penalty. I agree with this wholeheartedly. I fail to see the benefit of penalizing a fleet that makes a go at it, merely for not winning??!! I think this might increase the chances of declaration if there is no penalty. Can someone give me an example of how you could abuse the declaration system? That confuses me a bit. Thirdly I saw a point about "surrendering" harbors. Sadly if you really think about it, there are plenty of ways to "surrender" a Harbor. I can think of several ways right off the top of my head. I do not think that surrendering a Harbor should result in a penalty though. The main goal of more harbors is to give more players (fleets) the HA "experience" which is fantastic, and the more that play and enjoy the higher the likelihood of things continuing to grow instead of turning to "pond slime" Just my 2 cents.
Fixed so neat can read it easier and get the argument that made his point moot.
How exactly did this make my point moot? If a fleet is not attacked and own 2 harbors, how can they participate in HA's? Increase the limit, or allow surrendering of harbors.

let small fleets have fun.

stop whoring all the harbors.

  • Re : Harbor Limit

    06. 14. 2012 10:49


Neat

Originally Posted by Sasori_

Originally Posted by Neat
Originally Posted by ChicagoBears
Originally Posted by miatamadman
There are quite a few points coming up here. I will start with the OP and say I do not think increasing the harbor limit to 3 will help at all. You will have the same stagnant gameplay as it is now. Many examples including owning 3 and never getting attacked have been given. By keeping the limit 2 you have more for the many other fleets, and possibly an increase in gameplay. Maybe it will bring about some alliances to take after the mega.... I have heard some other good suggestions, such as eliminating the 1 week penalty. I agree with this wholeheartedly. I fail to see the benefit of penalizing a fleet that makes a go at it, merely for not winning??!! I think this might increase the chances of declaration if there is no penalty. Can someone give me an example of how you could abuse the declaration system? That confuses me a bit. Thirdly I saw a point about "surrendering" harbors. Sadly if you really think about it, there are plenty of ways to "surrender" a Harbor. I can think of several ways right off the top of my head. I do not think that surrendering a Harbor should result in a penalty though. The main goal of more harbors is to give more players (fleets) the HA "experience" which is fantastic, and the more that play and enjoy the higher the likelihood of things continuing to grow instead of turning to "pond slime" Just my 2 cents.
Fixed so neat can read it easier and get the argument that made his point moot.
How exactly did this make my point moot? If a fleet is not attacked and own 2 harbors, how can they participate in HA's? Increase the limit, or allow surrendering of harbors.

let small fleets have fun.

stop whoring all the harbors.



Or...... other fleets can stop being pussy cats and attack. If nobody attacks a harbor, how is that fair to make that fleet sit idle and have no HA? If any of you can read, you will see I said if not increase the limit, allow a surrender option.  That would still keep the limit at 2, but keep active fleets that want to do HA, but have nobody attack them from being kept on the sideline. That would keep fleets from "whoring" harbors, and allow for fleets that want to do HA the ability to do HA.

  • Re : Harbor Limit

    06. 14. 2012 11:34


Wodyo

Originally Posted by Neat

Originally Posted by BernardHenri

How would it be fair to all other fleets but this one?

 

If "a fleet" is that larger/stronger than others that it can hold 2 harbours and never get attacked, I bet they will hold 3 and never get attacked.

 

I already said that. I havn't posted here to get caught in a internet debate, but to post my point of view. So I'm out of here!!



Well with 4 harbors a fleet could hold 2 or 50%, so we add 3 more making it 7.  If we allow fleets to own 3 out of 7 that is actually less percent a fleet could hold then before  making it 42.9%.  What you might fail to understand is that a fleet owning 3 harbors would be alot of time to commit to HA if say all 3 harbors were attacked in a single weekend.  This would be 6 hours of HA defense.  If a fleet is willing to defend and participate for up to 6 hrs in a day of defense, then they should have a shot at owning 3 harbors.  Or give us the option to "give away" our harbors, so we can attack a harbor and do an HA instead of having nobody attack, and not able to do HA even if we would like to.

 

There are some people who play this game because they like the competitive nature of the fleet battles/harbor assaults.  What people fail to remember about larger fleets, is there are a lot of those people in them. And when they can't play HA's for months on end (because they already own 2 harbors that no one will attack) things start to get boring. 

 

I completely agree with Neat's reasoning in increasing the limit (or removing it altogether). 3 harbors is a lot of time to devote for a defending fleet, so if anything larger fleets would suffer while being over-zealous, giving a chance for other fleets to potentially defeat them with poor turnouts.

 

As for smaller fleets having less of a chance, Neat also pointed out, 2 out of 4 harbors is more than 3 out of 7 - thats simple math lol. Not to mention, small fleets don't really stand much of a chance in HA's anyways. There are 5 columns and 5 rows in HA, and each room can fill with 30+(stoner memory, my apologies) players. So perhaps if they seek competition, they should merge with other small fleets to create the chance they can field a navy ;)

 

 

"Or give us the option to "give away" our harbors, so we can attack a harbor and do an HA instead of having nobody attack, and not able to do HA even if we would like to." ~ Neat

  • Re : Harbor Limit

    06. 14. 2012 11:53


sylwesterph

 

 

 

Good idea. I got hope GMs and Devs do something with that ;)

 

 

 

  • Re : Harbor Limit

    06. 14. 2012 12:26


miet_

I Support Tommy the Chong

  • Re : Harbor Limit

    06. 14. 2012 13:00


KingCong

Either way, 2 harbor limit or 3, same 5-6 mega fleets are going to sit on them. BS on 2, ARA, AA, PMW, AH, Chile each owning 1 or 2. Maybe declaring on each other now and then.

Same medium sized fleets not attacking. Although kudos to those who did recently.

Maybe dig up some old suggestions for small harbors for small fleets, or ally systems, etc.

  • Re : Harbor Limit

    06. 14. 2012 13:15


sylwesterph

Originally Posted by JimmyEAC

Originally Posted by KingCong

Either way, 2 harbor limit or 3, same 5-6 mega fleets are going to sit on them. BS on 2, ARA, AA, PMW, AH, Chile each owning 1 or 2. Maybe declaring on each other now and then.

Same medium sized fleets not attacking. Although kudos to those who did recently.

Maybe dig up some old suggestions for small harbors for small fleets, or ally systems, etc.



I can say this now, SR will be atleast attempting.

  • Re : Harbor Limit

    06. 14. 2012 13:32


Sindher
Hey guys! INB4LJSEVERNANDHISALLIANCEIDEA. AMIRITE?

  • Re : Harbor Limit

    06. 14. 2012 14:02


scvbari

Originally Posted by Sindher
Hey guys! INB4LJSEVERNANDHISALLIANCEIDEA. AMIRITE?


Actually, the alliance ideal would still be awesome if it could be implemented. 

Either way, we still need incentives to prompt people to want to join existing fleets/bigger fleets. In part large/established fleet such as Jedi, KT, BS, AA, ARA, FC, CAV and USABG can rely on word of mouth, but I am pretty sure there can be incentives offered for or by these fleets to attract more high quality players and be competitive.

 

  • Re : Harbor Limit

    06. 14. 2012 14:21


SaseCaiBlele

Originally Posted by scvbari

Originally Posted by Sindher
Hey guys! INB4LJSEVERNANDHISALLIANCEIDEA. AMIRITE?


Actually, the alliance ideal would still be awesome if it could be implemented. 

Either way, we still need incentives to prompt people to want to join existing fleets/bigger fleets. In part large/established fleet such as Jedi, KT, BS, AA, ARA, FC, CAV and USABG can rely on word of mouth, but I am pretty sure there can be incentives offered for or by these fleets to attract more high quality players and be competitive.

 

this:

In part large/established fleet such as Jedi, KT, BS, AA, ARA, FC, CAV and USABG

cut ..........

let

Bs-polish-ara-aa

they are large fleets

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