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  • Harbor Limit

    06. 14. 2012 04:39


Neat

With the addition of the 3 new harbors, can the fleet restriction on harbor ownership be decreased, or tweaked?  This could set up scenarios where certain fleets are stuck at their respective harbors without being attacked, because now all the other fleets could just attack the other 5 harbors. I would think allowing a fleet to own or attack 3 harbors now would be fair, and still leave 4 other harbors open to fleets who would rather not attack the top fleet/fleets.

*Edit: Another option is Surrender Harbor option.

 

  • Re : Harbor Limit

    06. 14. 2012 16:49


ljsevern

Originally Posted by Sindher

Massive BB6 fleets, Smoke bombs which apparently stop shells, crashes/bugs, etc.

Take your pick brah. 



Because smoke bombs being spammed constantly are a good idea.

BB6's aren't so bad but would end up being tweaked balance wise anyway so it isn't a HA issue. 

  • Re : Harbor Limit

    06. 14. 2012 16:51


ljsevern

Originally Posted by scvbari

Originally Posted by Sindher
Hey guys! INB4LJSEVERNANDHISALLIANCEIDEA. AMIRITE?


Actually, the alliance ideal would still be awesome if it could be implemented. 

Either way, we still need incentives to prompt people to want to join existing fleets/bigger fleets. In part large/established fleet such as Jedi, KT, BS, AA, ARA, FC, CAV and USABG can rely on word of mouth, but I am pretty sure there can be incentives offered for or by these fleets to attract more high quality players and be competitive.



Jedi aren't a large fleet FYI. We actually have well over a squad full of storages.

  • Re : Harbor Limit

    06. 14. 2012 17:01


scvbari

Originally Posted by ljsevern

Originally Posted by scvbari

Originally Posted by Sindher
Hey guys! INB4LJSEVERNANDHISALLIANCEIDEA. AMIRITE?


Actually, the alliance ideal would still be awesome if it could be implemented. 

Either way, we still need incentives to prompt people to want to join existing fleets/bigger fleets. In part large/established fleet such as Jedi, KT, BS, AA, ARA, FC, CAV and USABG can rely on word of mouth, but I am pretty sure there can be incentives offered for or by these fleets to attract more high quality players and be competitive.



Jedi aren't a large fleet FYI. We actually have well over a squad full of storages.



Large/established <- latter

  • Re : Harbor Limit

    06. 14. 2012 19:56


texture08

Originally Posted by Neat

Originally Posted by texture08

Originally Posted by Neat

Originally Posted by BernardHenri

Firstly, I don't play HA. (only played one in my "NF life")

Secondly, I'm pretty sure I won't play HA after this patch.

So if you want to denigrate my post, just use this, it'll be easier.

 

 

That being said, I think that  adding 3 new harbors could give the opportunity to medium fleets to attack and maybe hold an harbor. Allowing fleet to own 3 harbors would kind of negate it, because it would mean 3 fleets could hold all the harbors, almost the same than now. If two fleets are much stronger than all others, it will leave only 1 harbor really "attackable", quite an improvment, isn't it?

Btw, if a fleet already have 2 harbors and hold them, they may be able able to hold 3. And if they hold 3, you are back to the same point, with a few more rentals.

 

P.S.: I'm sorry if some of my sentences are not easily understandable, english is not my mother tongue.



So with a total of 7 harbors, a fleet could own 2 harbors, never get attacked, and will not be able to attack if they are a strong fleet and nobody attacks them.  How would this be fair if a fleet that wants to do HA is effectively punished for being good, and not able to do HA?



that is easy, they just give up one of the harbour they hold, then they can enjoy ha again

allowing more habours a fleet can hold, this just decrease the chance on mid and small fleets to enjoy  ha

so do u concern about that?



1 problem with that. If nobody attacks, you can not lose now can you? Even if you try to lose.  So are fleets allowed to give storage fleets their harbors so they can attack?



if no one attacks ur harbour even u want to lose, so increase the limit u can enjoy the ha by attacking a no owner habour? after u get the harbour, its still no one attacks 1 of ur harbour, u will post here again to say : hey SDE, plz increase the limit for harbour own, so the big fleets can enjoy HA.

  • Re : Harbor Limit

    06. 14. 2012 20:08


bloodsky

Originally Posted by ljsevern

Originally Posted by Vawlkus
Dammit neat, you stole my point :P Little history for ya: back before there were harbor limits, RedSky did hold 3 harbors at once, had all three attacked and lost them all ( I think, memory is a little hazy there). Point is still the same: a single harbor is 3 to 4 hours (2 hours of fight, up to 2 hours of prep time). Just one assault is a good chunk of a day. Two harbors? You're looking at half a day (a Saturday at that). Three harbors? People would have to be nuts to WANT to defend that. Yeah, Blacksun IS crazy enough to want to defend that }B) I say raise the limit to three. I SERIOUSLY doubt you'll ever see a thread asking for four.


Try doing 4, its mentally draining.

I've always disagreed with the limit on number of harbours. It should be unrestricted. However, to get the server involved, allow the alliance system with a number of restrictions. 

 

TC on back-then New York once held 4 for two weeks straight, then just kept UK.. jajaja

RS, TC, Vets.. All the "big" fleets are now dead on Kaiser, the mid levels are coming up now.

 

I would like to see what would happen if we removed the harbor limit and put in an alliance system that took into account active fleet size.

  • Re : Harbor Limit

    06. 14. 2012 21:00


ljsevern

Originally Posted by bloodsky

Originally Posted by ljsevern

Originally Posted by Vawlkus
Dammit neat, you stole my point :P Little history for ya: back before there were harbor limits, RedSky did hold 3 harbors at once, had all three attacked and lost them all ( I think, memory is a little hazy there). Point is still the same: a single harbor is 3 to 4 hours (2 hours of fight, up to 2 hours of prep time). Just one assault is a good chunk of a day. Two harbors? You're looking at half a day (a Saturday at that). Three harbors? People would have to be nuts to WANT to defend that. Yeah, Blacksun IS crazy enough to want to defend that }B) I say raise the limit to three. I SERIOUSLY doubt you'll ever see a thread asking for four.


Try doing 4, its mentally draining.

I've always disagreed with the limit on number of harbours. It should be unrestricted. However, to get the server involved, allow the alliance system with a number of restrictions. 

 

TC on back-then New York once held 4 for two weeks straight, then just kept UK.. jajaja

RS, TC, Vets.. All the "big" fleets are now dead on Kaiser, the mid levels are coming up now.

 

I would like to see what would happen if we removed the harbor limit and put in an alliance system that took into account active fleet size.



I know. I was a part of TC then. In fact, IIRC, they only defended 4 for 1 week, they attacked 1 and defended 3 the previous week. It was a long time ago however and my memory is fuzzy.

Jedi also did the same, and probably would have done a third if SDE hadn't have turned off HA. And to think, we only went for the third because a member of the fleet that held the harbour then went on a raging spree on the forums and ingame at Jedi! And the fourth; Well, we had put up with that fleet attacking Tokyo week in week out and losing for the best part of a year, so it was the icing on the cake.

  • Re : Harbor Limit

    06. 14. 2012 23:28


Dallion

Perhaps lower the declare limit after an unsuccessful attack.. to allow fleets to attack more often.. Currently unsuccessful fleets can only attack ever 21 days.

  • Re : Harbor Limit

    06. 15. 2012 00:19


Sindher

Originally Posted by ljsevern

Originally Posted by Sindher

Massive BB6 fleets, Smoke bombs which apparently stop shells, crashes/bugs, etc.

Take your pick brah. 



Because smoke bombs being spammed constantly are a good idea.

BB6's aren't so bad but would end up being tweaked balance wise anyway so it isn't a HA issue. 



Lol, when are Jedi going to do an HA? When Smoke Bombs have been banned? When BB6s are 'tweaked'? When you have the alliance feature?



As for the harbour limit, remove it completely! HA is so stagnant at the moment.

 

  • Re : Harbor Limit

    06. 15. 2012 00:43


miet_

we should do it LJ's way...

Why?

Because 1 post at a time is to mainstream.

  • Re : Harbor Limit

    06. 15. 2012 00:48


mfischer

Originally Posted by Vawlkus
Dammit neat, you stole my point :P Little history for ya: back before there were harbor limits, RedSky did hold 3 harbors at once, had all three attacked and lost them all ( I think, memory is a little hazy there). Point is still the same: a single harbor is 3 to 4 hours (2 hours of fight, up to 2 hours of prep time). Just one assault is a good chunk of a day. Two harbors? You're looking at half a day (a Saturday at that). Three harbors? People would have to be nuts to WANT to defend that. Yeah, Blacksun IS crazy enough to want to defend that }B) I say raise the limit to three. I SERIOUSLY doubt you'll ever see a thread asking for four.

Yes that was when there were mid week HA's.

Lets bring that one back..lol

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