Adalbert: I believe you are a true seeker, as you wrote this guide to find truth and to help others. But I see you have little trust in your readers who try to help to make the guide even better than it is now. Have more trust, Adalbert. :)
1. You wrote: "No, it was not and I would be surprised if they changed it. You just need a better planesman! If you're at lvl120 and still reload the same time, then post again."
I tested it on 2 planesmen, 1 on NY, 1 on AZ, the AZ one was much lower level, but he has already been capped. Details of my sonarman in the attached GoogleDocs spreadsheet (if you PM me your Google ID, I'll share it with you so taht you can edit it and recalculate anything). My measurment ranges from 59.4 to 59.8 seconds (these result have not changed for many levels now), and according to your guide my refill time should be now lower than 45 seconds (=112-20*3,366,172/1,000,000). This is not just the case of wrong measurement.
2. You wrote: "The numbers you see on your sailors are not the ones stored on the server and calculations are done in the way SDE has programmed them, including custom data-types and rather unconventional rounding methods for intermediate steps."
I tested the theory against values shown by game. For every sailor I have (23) and every ship (7) the value stays very close to 8600, and never goes towards 8800. As I see, richardphat, who also tested it, has received the same result. For whole my crew on a sub, for example, my theoretical SD with 8600 is 411, and with 8800 it's 402. The real (in game one) is 410, as shown in the spreadsheet attached (contains also screenshots).
You shouldn't throw these results aside so easily, Adalbert, at least try to confirm/ deny them. :) Even if the difference comes from flawed way of programming it and multiple rounding problems, the fact is 8600 value seems to represent the reality better. The formula is to serve people to estimate their SD - they should use values that give correct outcome (i.e. the one closest to the game shown SD).
3. You wrote: "Reading helps... everything I wrote is valid for sonarmen on submarines, not on ships since that feature was included way after I wrote that part of the guide. And if your lvl106 sonaman lets you look only 9 divisions when in a sub, then you did something wrong with him."
I can read and I used the ability :P Sarcasm not needed.
What I wrote about number of dots relates to a sonarman in a submerged submarine. Also I know there is nothing "wrong" with my sonarman. :) According to your guide I should have TSR of 13+, and as I have about 9-10, I'm sure this is not a case of wrong measurement.
You'll find detailed info, calculations and proof-screenshots in the spreadsheet linked below: http://spreadsheets.google.com/pub?key=r7RmiRJSLKFuK-rwwUiVymA
My purpose is not to bash nor troll. Just wanted to point some places in your guide that have probably gone out of date, as some changes to the engine are probably never announced to the community. Peace. And thank you for your thread once again.
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