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  • Adalbert's guides on ability

    07. 06. 2007 15:41

Adalbert
As all my "formula-posts" have been recently bumped, I was approached to put
them all into one post so it could be stikied... here it is.

These guides contain advanced information. If you are just starting to play the
game please go ahead and read Obst's guides on www.nf-guides.com. That
webpage gives you all the information you need to start with. If you have done that
and
are still curious about some details, go read ahead.

Since it has quite some information, I divided it into several parts, that are posted as
replies by myself.

0) Ability - how they are calculated / base stats
1) BO's Potential - guideline length / marking distance
2) Accuracy - where's the cap, how is it calculated
3) Reload - where's the cap
4) Torpedo - reload cap
5) AAW - chance of shooting down planes at horizontal and vertical distances with
auto fire
6) Repair - Repairrate and Burnrate
7) Restore - SD
8) Engine
. A - General
. B - Overheat time
. C - Base speed
. D - natural overheat speed
. E - overheat speed with crew
9) Aircraft - not yet posted
10) Fighter - not yet posted
11) Bomber - not yet posted
12) Special Sailors
. A - Sonarmen

If you have questions or remarks to any of those posts - please send a PM to me.
Also if you think that you have found a mistake, please contact me directly as it most
probably will just be a misunderstanding and I don't want an obsolete discussion in
this post as it just blows it up and might scare ppl away.
I have not included all "proof" in this post - if you are looking for some numbers how
I came up with the formulas, feel free to look for my old posts from between 2005
and now,
and you will find more information in there.
  Index

  • Re : Adalbert's guides on ability (Support+Gunners)

    02. 19. 2008 04:43

Hitumi
thanks^^ perfect for understanding how some things works^^

  • Re : Adalbert's guides on ability (Support+Gunners)

    02. 08. 2008 18:15

masc24
great stuff, very helpful

  • Re : Adalbert's guides on ability (Support+Gunners)

    02. 08. 2008 15:24

GixianKiller
Adalbert you are simply best. Thx for great work!

  • Re : Adalbert's guides on ability (Support+Gunners)

    01. 04. 2008 00:01

Driftin_E46
omg~ sh!t load of info. Info on how engineers helped a lot thanks!

  • Re : Adalbert's guides on ability (Support+Gunners)

    01. 02. 2008 15:55

wewtleetball
adalbert pwns.

  • Re : Adalbert's guides on ability (Support+Gunners)

    01. 01. 2008 08:24

Adalbert
now that more ppl leveled up on Missouri I could test the repairrate with more lvl120 reps
then the ones I have and confirm the CAP IN REPAIRRATE at 280DP/sec, which you reach with
a combined true repair ability of 35million.

  • Re : Adalbert's guides on ability (Support+Gunners)

    12. 31. 2007 11:58

vash191
you a real help

  • Re : Adalbert's guides on ability (Support+Gunners)

    12. 31. 2007 11:58

vash191
thx for the help

  • Re : Adalbert's guides on ability (Support+Gunners)

    12. 28. 2007 15:07

Adalbert
allright.. cleaned up a bit and added a shorter interpretation of the accuracy calculations.

So go ahead and read paragraph 2... it's gonna be new to most of you.

(thanks errow for stickying it again ^^)

  • Re : Adalbert's guides on Support and FCS's/Gunner's accuracy and its cap

    12. 18. 2007 07:36

Adalbert
ah - I just noticed that our threads got combined, sayo...

did they delete yours completely or just unsticky it?
The main idea of my first post was to keep it SMALL so it doesn't clutter up all pages and
just put an index in there.
Well... I'll change it soon I guess to clean it up again