*Whats your justification for making it 5 knots slower than a SY for a barely noticeable increase in range? How does that sound balanced at all?
Speed is important, otherwise everyone would just AW all of their ships, your argument isn't valid. *
His argument is valid, with a full lv120 crew and some armour (0.1 deck, 0.1 belt and 1 bulkhead) my L2 does 37knts; which is 5knts slower than the SY. Yet the L2 can still dominate an SY because of:
- Greater hitting power. - Greater range. - Greater survivability.
How are those not different from the SN BB5? And the range IS noticable, otherwise people would not be constantly bringing it up.
*Speed affects turning ability, which affects the efficiency of swinging; and the ability at a line battle; I believe that in a higher skilled large scale BB room, SN will suffer due to this hang time issue; while it's good at defending, it cannot push nearly as effective as KM, and if you fire on your target when he's pushing (not rushing), you're wasting ammo.*
Your suggesting in this 'higher skilled large scale BB room' the SN BB player would not adjust his/her angles before firing at a pushing player. I always adjust when being pushed or rushed regardless of my original gun angle and it works 90% of the time so why wouldn't a 'higher skilled' player?
SN look as though they are meant to be a defensive BB nation, so why push for it to be offensive?
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