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  • Vanguard Discussion Thread

    08. 31. 2009 14:47

HeroesWar
I'm sorry but the old Vanguard needs to be returned along with the new post patch
range then it would be classed as a BB4 not a 3.5.

Needing 3/4+ engins to reach its original speed cap is stupid and the crap turning
force now in place.

The ship was originally classed as a BB3.5 and the only adjustment needed was the
range increase that it has now. Obst and team glazed over the Vanny with technical
info that this ship would come out the other side much much better and be equal to
BB4's when infact it wasn't.

They made the level higher, the ship slower at level, made the turning force much
slower.

They increased the range by a little amount which is not really worth the slow
reload, bad spread and low damage.

Having played on AZ for best part of about 3 years and about 6/7 months on NY I
haven't seen many new Vanny ships about compared to prepatch which is a shame I
usually tend to find myself the only vanny in games 70% of the time

---------------

Stickied and Title edit by Ljsevern
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  • Re : Please return Vanguard to what it was

    10. 11. 2009 15:37

Bgronevelt

  • Re : Please return Vanguard to what it was

    10. 08. 2009 15:37

HeroEnVec
"""And since it seems KM bias players made up the greater portion of the last ONF, that set
up is no more."

Would you stop with the trolling? It would be clever if it wasn't so easily proven wrong. ""

The following comments are just state of facts albeit in my opinion and from my point of
view. You'll note no personal attacks . I'd love to see post about this stay mature with
no 3rd grade style name calling.
SO...
Not trolling, just putting out the facts for all to see. I thought this was an accepted
fact of the game these days, but I guess I have to lay it out... Hate to do it in this
thread... if the mods of this portion of the forum feel this is out of place, feel free to
delete it and I will post elsewhere for discussion...

I feel like I am beating a dead horse here... But I have to respond about the "Trolling"


ONF2 should have balanced the ships. Give some strengths in some areas while others were
stronger in other areas. Any player NF that has a clue what is going on knows that KM
TOTALLY DOMINATES the BB1-3 world right now. Here are the facts. This is Mostly quickly
written from memory, if I am off with my speeds let me know. Oh, and I play every nation
but IJN. The following is not bias toward any one nation. My only problem is that some
ships are now Clearly far weaker than others post patch.

BB3's
O Project II
dp = 25150
Gunnery angle = 30
Speed with AA = 42
Turning force = 19

Bismark
Dp = 24000
Gunnery angle = 30
Speed with AA = 42 (I think)
Turning force = 18

South Dakota
DP = 21000
Gunnery Angle = 40
Speed with AA = 45
Turning force = 17

North Carolina
DP = 22000
Gunnery Angle = 45
Speed with AA = likely around 42
Turning force = 17

Prince of Wales
DP = 23500
No viable BB1-3 gunset. The only guns I have used with great success in bb1-3 battles are
the Mk3N dual 15?
Speed with AA = 45
Turning force = 18

Hood
DP = 24500
Gunnery angle = 30
Speed with AA = under 40
Turning force = 21

Nagato
DP = 2300
Gunnery angle = 43
Speed with AA = the ship cant really aa?and is slow comparatively already.
Turning force = 17

Excluding the Hood (which will be addressed at the end).
KM ships have more DP than any other BB3. The low gunnery angle of the KM ships gives
them Amazing BB1-3 game abilities to stick and run from the enemy. The Km BB are Plenty
fast enough to run and gun from rushing US, UK, and IJN BB. KM BB3 lvl AA is at LEAST
twice as good as any other aa carried on BB3뭩 in game. When at lvl, this difference is
even more pronounced. As you can see, KM has higher turning force than every other BB
save the POW... which is near to useless in BB1-3 style battles unless you are playing
against morons.

The Hood: Seems the only viable non-KM BB3 in game. Anyone whom has played the ship
extensively in game will tell you that it is very slow compared to the other BB3뭩 now, it
has a very large hit box, and the way the guns are so spread out make accuracy more
difficult to achieve.

Last, a word on main gunnery.
KM 15?guns have as much or more range as compared to every other BB3 gunset. Further,
Every other BB3 has One gunnery option. Km has the option to opt out for the 11?gunset
which gives them nearly 1.5 ship widths of extra range over every other BB3 in game. I
personally only see this as viable on the Bismark (4 guns= 12 shell per salvo), but this
is fact all the same. Are the 11?weak? Yes. But this can be exploited tactically to
dominate BB1-3 games.

---------BB4
From my experience playing every BB4 in game quite extensively. The BB4 fall out as follows.

In BB1-4 games
L1 lacks range, and is now to slow to be a viable option.
Iowa is Awesome for defensive play, but cannot attack well due to the high gunnery angle
of 45.
Yamato suffers from the same problem as Iowa with the 45 degree gunnery angle, but lacks
the Iowa's power. To make up for this there is the crazy IJN AA.
Vanny: Slow at lvl, weak guns, but nearly iowa range with 30 degree guns. This allows the
ship to move in, hit the enemy, and move out before the enemy shell falls.
H39 on the other hand is just as fast as every other BB4 in game. It has a low gunnery
angle comparative to the vanny. From my experience and testing, the H39 shell actually do
more damage on average than the vanny salvo per salvo. Also, I find the H39 guns to be a
bit more accurate than the vanny at 120. Again, here I will mention the optional KM AA
which is #2 in this category as compared to IJN.. Also, KM and IJN have the ability to
load more scouts than do UK and US.

From all of this, H39 has the same speed, Way more range (considering the gunnery angle),
more scouts (very important in BB1-4 games) ability to mound Outstanding AA, and DP equal
to or greater than all other BB4 (except the vanny i believe? Would have to look that up).

To restate myself, the most viable option to stop H39's in BB1-4 games previously was the
AW l1. This is because, from my experience, the low gunnery angle and weak shell of the
H39 made armor penetration difficult. Now that the previous ONF neutered the L1 though,
the H39 dominates every BB1-4 I play in... and I play Lots of BB1-4's.

Face it, A km BB3 in the hands of a decent player can mop the floor with a US, UK, or IJN
BB commanded by a better player. Thought the BB4 world is less skewed comparatively, the
H39 is on top in real battles now due to their being no viable BB option to chase them
down and destroy them.

I think thats it... not going to proof read this, so feel free to point out my grammar
errors and disregard the post.

  • Re : Please return Vanguard to what it was

    10. 08. 2009 09:53

DJDeath
If I am not very much mistaken, XP rate is tied to the max angle and the shell size. And
those haven't been changed.

  • Re : Please return Vanguard to what it was

    10. 08. 2009 09:29

HeroesWar
When they altered the Vanguard did they alter the xp rate for the guns at all? it was
a much harder grind compared to the L1 to get leveling up when it was BB3.5 but
not sure now if they altered this to make it a bit better

  • Re : Please return Vanguard to what it was

    10. 08. 2009 08:31

Monarch
"And since it seems KM bias players made up the greater portion of the last ONF, that set
up is no more."

Would you stop with the trolling? It would be clever if it wasn't so easily proven wrong.

  • Re : Please return Vanguard to what it was

    10. 07. 2009 09:12

sitkua
Well, i wanna try vanny myself but from what i have observed,
vanny's guns range almost same as L1's.
Its turning force seems better than L1's too.
Still, i would like it to be a bb3 or bb3.5 whatever but not bb4 , lol

  • Re : Please return Vanguard to what it was

    10. 06. 2009 21:49

HeroEnVec
"Actually being a smaller caliber gun does matter. 3gun AW L1s are able to bounce Vanny
shells at max angle. Which is just bull. "

thats more about the gunnery angle than the caliber. Low angle guns have problems with
armor. This is the reason the H39 was so weak against the L1 @39 knts armored. And since
it seems KM bias players made up the greater portion of the last ONF, that set up is no more.

  • Re : Please return Vanguard to what it was

    10. 06. 2009 20:14

hp78
Actually being a smaller caliber gun does matter. 3gun AW L1s are able to bounce Vanny
shells at max angle. Which is just bull.

  • Re : Please return Vanguard to what it was

    10. 06. 2009 17:30

EasyGreen87
"the guns are a joke too they are the smallest,weakest and shortest range out of
any bb4"

The smallest? what difference does that make?
Shortest range erm no just no. In a vanny you get to play with iowas and yammys what more
do you want?
Dmg ill give you... I hate those guns they really do hit like girls the range is nice rld
isnt to bad and the 30 degree guns are always nice but damn if i hit someone id like them
to know about it, has anyone done a test to see what dmg they do compared to each set of
15s we have?

  • Re : Please return Vanguard to what it was

    10. 04. 2009 03:00

cloudysea

i know i like stiring trouble but this must be the stupidest bb4 in the game

i rarely sink any other bb4 (cant think why when my accuracy is quite good! 30% ish)

and its nearly impossible to sink a bb5

well i would take me 4 full salvos to sink a bb5 (with slow reload) 4 out of 4 would
be very good aiming multiplied by the fact that the bb5 would have to miss 3 out of
the 4 times i was firing it it (how likely is that?)

can anyone work out the odds on that?

the guns are a joke too they are the smallest,weakest and shortest range out of
any bb4

having small guns means its very hard to sink small stuff
i must have fired over 30 shells at a pcl the other day and i still couldnt sink it
i just kept straddling it
i love it when fully boosted people around lvl 120 say its really good, but then again
ive seen bb1s own with high lvl crews