Had you actually read the initial proposal, you'd see that it was an example based on an SS3 (For mid-term) and would need adjustment for SS1, 2 and 4. Never did I claim that those numbers should be set in stone. Yes, they'd need adjustment, and I've never said they wouldn't. In fact, I even supported the idea of no movement = no (or very, very little) battery usage, or did you just skip over that part?
Scenario--How I would (and always have) do it:
Game starts. You're at full battery. You start forward and hang behind the lines for a moment, just to give times for scouts to go up and for the lines to start to draw themselves..Submerge, moving slowly across no-man's land, while remaining almost invisible to SONAR with LOTS of time to stay that way. All the while, you're watching the lines and the battle progress, and you either set a trap for the enemy, and wait for them to come to you, or find stragglers--you can almost ALWAYS find stragglers in the center.
The scenario would especially pay off if the enemy was in an advance. They'd roll right over you. You'd be in a perfect position to do a lot of damage.
Hypothetical, of course, but as others have said, there are a TON of scenarios this system could introduce. Yes, you'll be slower. But you'll also be a whole lot stealthier, and stealthy for a much longer period of time. And I personally think that's a great tradeoff. Especially when put in line with the rest of my suggestion.
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